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Best selling Square-Enix games and franchises. This includes games made by Squaresoft, Enix, and their 2003 merged corporation, Square-Enix. It also includes games by its acquired subsidiaries, Eidos and Taito, from before and after their consolidation.

FranchisesEdit

Software salesEdit

  1. Final Fantasy: 144 million (54 titles)[1]
  2. Dragon Quest: 75 million[2] (29 titles)[3]
  3. Tomb Raider: 60 million (30 titles)[4]
  4. Kingdom Hearts: 24 million (8 titles)[5]
  5. Mana: 11.51 million (7 titles)[n 1]
  6. SaGa: 9.9 million (12 titles)[3]
  7. Hitman: 8 million (5 titles) (Only the titles from Eidos and Square Enix)
  8. Super Mario RPG: 7.42 million (14 titles)[9]
  9. Chrono: 5.42 million (2 titles)[n 2]
  10. Drakengard/Nier: 3.831 million (5 titles)[n 3]
  11. Legacy of Kain: 3.5 million (5 titles)[16]
  12. Space Invaders: 2.53 million (1 title)[17]

Gross revenueEdit

Franchise Debut
year
Gross
(no inflation)
Ref Gross
(with inflation)
Final Fantasy 1987 $11.697 billion [1] $25.2 billion
Space Invaders 1978 $3.852 billion [18] $14.453 billion
Dragon Quest 1986 $5.236 billion [19] $11.7 billion

GamesEdit

These sales figures are primarily based on sales data from official sources and/or research firms (including Square Enix, Nintendo, Media Create, Famitsu, NPD, Steam Spy, and Google Play). See Final Fantasy and Dragon Quest articles for complete sales data and references for those franchises.

Software salesEdit

  1. Final Fantasy VII (13,108,000)
  2. Tomb Raider (2013) (11,000,000)[4][20]
  3. Final Fantasy XIV (10,903,000 players)
  4. Final Fantasy X (10,571,400)
  5. Final Fantasy VI (10,177,600 incl. bundles, 4,897,600 excl. bundles)
  6. Final Fantasy VIII (8,870,000)
  7. Final Fantasy XV (8,100,000)
  8. Tomb Raider II (8,000,000)[21]
  9. Final Fantasy XIII (7,700,000)
  10. Tomb Raider (1996) (7,500,000)[22]
  11. Super Mario RPG (7,420,000)
  12. Final Fantasy XII (7,200,000)
  13. Rise of the Tomb Raider (7,000,000)[23]
  14. Tomb Raider III (6,500,000)[24]
  15. Dragon Quest III (6,445,000)
  16. Dragon Quest V (6,216,000)
  17. Secret of Mana (7,501,816)[7]
  18. Just Cause 2 (6,000,000)[25]
  19. Dragon Quest IV (5,973,000)
  20. Kingdom Hearts (5,900,000)[26]
  21. Final Fantasy X-2 (5,876,000)
  22. Dragon Quest VIII (5,809,000)
  23. Final Fantasy IX (5,731,000)
  24. Dragon Quest VII (5,565,000)
  25. Final Fantasy IV (5,389,000)
  26. Dragon Quest IX (5,350,000)
  27. Tomb Raider: The Last Revelation (5,000,000)[27]
  28. Final Fantasy I (4,903,000)
  29. Dragon Quest II (4,870,000)
  30. Dragon Quest VI (4,700,000)
  31. Tomb Raider: Legend (4,500,000)[28]
  32. Dragon Quest (4,410,000)
  33. Final Fantasy III (4,368,300)
  34. Kingdom Hearts II (4,000,000)[29]
  35. Final Fantasy V (3,966,500)
  36. Chrono Trigger (3,920,384)[10]
  37. Final Fantasy XIII-2 (3,600,000)
  38. Final Fantasy IV: The After Years (3,550,000)
  39. Dragon Quest Monsters: Terry's Wonderland (3,250,000)
  40. Dragon Quest XI (3,117,400)
  41. Nier Automata (3,000,000)[15]

Gross revenueEdit

Game Release
year
Gross
(no inflation)
Ref Gross
(with inflation)
Space Invaders 1978 $3.852 billion [18] $14.453 billion
Final Fantasy XIV 2010 $1.7091 billion [1] $1.918 billion
Final Fantasy XI 2002 $1.2933 billion [1] $1.76 billion
Final Fantasy VII 1997 $903.13 million [1] $1.377 billion
Final Fantasy X 2001 $877.6 million [1] $1.213 billion
Dragon Quest V 1992 $674 million [19] $1.175 billion
Dragon Quest IV 1990 $557 million [19] $1.043 billion
Dragon Quest III 1988 $488 million [19] $1.01 billion

PlatformsEdit

Sales data from Final Fantasy and Dragon Quest (Video Game Sales Wiki), or List of best-selling video games (Wikipedia), unless otherwise noted.

ArcadeEdit

  1. Space Invaders (500,000) (Taito)[30]
  2. Jungle Hunt (18,000) (Taito)[31]
  3. Gun Fight (8,000) (Taito)[32][33][34]
  4. Speed Race / Wheels (7,000) (Taito)[35][34]
  5. Dragon Quest: Monster Battle Road (3,500)
  6. Dissidia Final Fantasy (3,000)
  7. Basketball / TV Basketball (1,400) (Taito)[36]

Atari 2600Edit

  1. Space Invaders (2.53 million) (Taito)[17]

NESEdit

  1. Dragon Quest III (3.895 million) (Enix)
  2. Dragon Quest IV (3.18 million) (Enix)
  3. Dragon Quest II (2.55 million) (Enix)
  4. NES Classic Edition (2.3 million)[37]
  5. Dragon Quest (2 million) (Enix)
  6. Final Fantasy III (1.4 million in Japan) (Square)
  7. Final Fantasy (1.1 million) (Square)
  8. Final Fantasy II (800,000 in Japan) (Square)

SNESEdit

  1. Dragon Quest VI (3.2 million in Japan) (Enix)
  2. Final Fantasy VI (3 million) (Square)
  3. Dragon Quest V (2.8 million in Japan) (Enix)
  4. Final Fantasy V (2.45 million in Japan) (Square)
  5. Chrono Trigger (2.32 million) (Square)[38]
  6. Super Mario RPG (2.14 million) (Square)
  7. Secret of Mana (Seiken Densetsu 2) (2 million+) (Square)[7][39]
  8. Final Fantasy IV (1.84 million) (Square)
  9. Romancing SaGa 2 (1.49 million in Japan) (Square)
  10. Dragon Quest III (1.4 million in Japan) (Enix)
  11. Romancing SaGa (1.32 million in Japan) (Square)
  12. Romancing SaGa 3 (1.3 million in Japan) (Square)
  13. Dragon Quest I・II (1.2 million in Japan) (Enix)

Game Boy and Game Boy AdvanceEdit

  1. Dragon Quest Monsters (2.35 million in Japan) (Enix)
  2. Kingdom Hearts: Chain of Memories (1.742 million)[40] (Square) (Square Enix)
  3. Dragon Quest Monsters 2 (1.593 million in Japan) (Enix)
  4. Final Fantasy Tactics Advance (1.47022 million) (Square)
  5. Final Fantasy Legend (1.37 million) (Square)

PlayStationEdit

  1. Final Fantasy VII (10.658 million) (Square)
  2. Final Fantasy VIII (8.15 million) (Square)
  3. Tomb Raider II (8 million)[21] (Eidos)
  4. Tomb Raider (7 million)[41] (Eidos)
  5. Tomb Raider III (6.5 million)[42] (Eidos)
  6. Final Fantasy IX (5.3 million)[43] (Square)
  7. Tomb Raider: The Last Revelation (5 million)[42] (Eidos)
  8. Dragon Quest VII (4.29 million) (Enix)
  9. Final Fantasy Tactics (2.4 million) (Square)
  10. Parasite Eve (1.94 million) (Square)
  11. Chrono Cross (1.5 million) (Square)
  12. Tomb Raider Chronicles (1.5 million)[44] (Eidos)
  13. Dragon Quest IV (1.2 million in Japan) (Enix)
  14. Xenogears (1.19 million) (Square)
  15. Chocobo no Fushigina Dungeon (1.166 million in Japan) (Square)
  16. SaGa Frontier (1.1 million in Japan) (Square)
  17. Parasite Eve II (1.09 million) (Square)

PlayStation 2Edit

  1. Final Fantasy X (9.34 million) (Square)
  2. Final Fantasy XII (6.1 million) (Square Enix)
  3. Kingdom Hearts (5.9 million)[45] (Square)
  4. Dragon Quest VIII: Journey of the Cursed King (4.91 million) (Square Enix)
  5. Final Fantasy X-2 (4.66 million) (Square)
  6. Kingdom Hearts II (4 million)[46] (Square Enix)
  7. Dragon Quest V: Tenku no Hanayome (1.64 million in Japan) (Square Enix)
  8. Star Ocean: Till the End of Time (1.363 million)[47] (Enix)
  9. Dirge of Cerberus: Final Fantasy VII (1.2432 million)[48] (Square Enix)

Nintendo DSEdit

  1. Dragon Quest IX (5,320,000)
  2. Final Fantasy III (2 million)[49]
  3. Dragon Quest IV (1.53 million)
  4. Dragon Quest V (1.49 million)
  5. Dragon Quest Monsters: Joker (1.47 million in Japan)
  6. Dragon Quest VI (1.35 million in Japan)
  7. Final Fantasy XII: Revenant Wings (1.04 million)[50]

PSPEdit

  1. Crisis Core: Final Fantasy VII (2.6 million)
  2. Dissidia Final Fantasy (1.81 million)

PCEdit

  1. Tomb Raider (5.6 million)[51]
  2. Just Cause 2 (4.4 million)[51]
  3. Final Fantasy VII (2.3 million)[1]
  4. Rise of the Tomb Raider (2.3 million)[51]
  5. Hitman: Sniper Challenge (2 million)[51]

Other mediaEdit

FilmsEdit

Gross revenue of box office and video disc sales:

  1. Tomb Raider series – $643,360,316[52]
    1. Lara Croft: Tomb Raider (2001) – $274,703,340
    2. Tomb Raider (2018) – $212,151,588
    3. Tomb Raider: The Cradle of Life (2003) – $156,505,388
  2. Final Fantasy series – $344,076,274[1]
    1. Final Fantasy VII: Advent Children (2005) – $217,120,016
    2. Final Fantasy: The Spirits Within (2001) – $111,731,830
    3. Kingsglaive: Final Fantasy XV (2016) – $15,224,428
  3. Hitman series – $182,313,448
    1. Hitman (2007) – $99,965,792[53]
    2. Hitman: Agent 47 (2015) – $82,347,656[54]
  4. Fullmetal Alchemist (Hagane no Renkinjutsushi) series – $45,319,314
    1. Fullmetal Alchemist the Movie: Conqueror of Shamballa (2005) – $29,686,193[n 4]
    2. Fullmetal Alchemist (2017) – $8,053,641 (Japan)[61]
    3. Fullmetal Alchemist: The Sacred Star of Milos (2011) – $7,579,480[n 5]
  5. Black Butler (Kuroshitsuji) series – $10,177,724
    1. Black Butler (2014) – $5,342,108 (Asia)[65]
    2. Black Butler: Book of the Atlantic (2017) – $4,835,616[n 6]

MangaEdit

Number of manga comic tankōbon volumes sold:

  1. Fullmetal Alchemist (Hagane no Renkinjutsushi) – 70,000,000[69]
  2. Dragon Quest series – 70,000,000[19]
    1. Dragon Quest: Dai no Daibōken – 50,000,000 (Japan)
    2. Dragon Quest Retsuden: Roto no Monshō – 20,000,000
  3. Black Butler (Kuroshitsuji) – 24,000,000[70]
  4. Soul Eater – 18,000,000[70]
  5. Magical Circle Guru Guru (Mahojin Guruguru ) – 12,000,000 (Japan)[70]

TelevisionEdit

Number of viewers on television:

  1. Fullmetal Alchemist (Hagane no Renkinjutsushi) series – 30,726,301
    1. Fullmetal Alchemist: Brotherhood (2009-2010) – 18,501,209[n 7]
    2. Fullmetal Alchemist (2003-2004) – 8,682,716 (Japan)[n 8]
    3. Fullmetal Alchemist: The Sacred Star of Milos (2011) – 2,389,860[n 9]
    4. Fullmetal Alchemist the Movie: Conqueror of Shamballa (2005) – 1,152,516 (Japan)[n 10]
  2. Soul Eater (2008-2009) – 12,659,703[n 11]
  3. Black Butler (Kuroshitsuji) series – 2,081,175 (Japan)
    1. Black Butler (2008-2010) – 1,065,175[n 12]
    2. Black Butler (2014) – 1,016,000[n 13]

MusicEdit

Number of albums and singles sold:

  1. Final Fantasy series – 17,343,732[1]
    1. Final Fantasy XV – 3,627,082
    2. Final Fantasy X & X-2 – 3,027,699
    3. Final Fantasy VII series – 2,642,809
    4. Final Fantasy: Brave Exvius – 2,044,000
    5. Final Fantasy XIII & XIII-2 – 1,165,949
    6. Final Fantasy VIII – 844,257
    7. Final Fantasy Crystal Chronicles series – 732,835
    8. Final Fantasy XII series – 704,906
    9. Final Fantasy: The Spirits Within – 303,260
    10. Final Fantasy Type-0 – 256,194
  2. Kingdom Hearts series – 9,781,098
    1. Kingdom Hearts – 8,095,581[n 14]
    2. Kingdom Hearts II – 1,681,288[n 15]
    3. Kingdom Hearts: Birth by Sleep & 358/2 – 4,229[95]
  3. Fullmetal Alchemist – 1,712,758
    1. Fullmetal Alchemist: Brotherhood – 872,144[n 16]
    2. Fullmetal Alchemist – 504,863[n 17]
    3. Fullmetal Alchemist the Movie: Conqueror of Shamballa – 235,751[n 18]
    4. Fullmetal Alchemist: The Sacred Star of Milos – 100,000[n 19]
  4. Drakengard & Nier series – 791,457
    1. Drakengard 2 & 3 – 713,808[n 20]
    2. Nier & Automata – 77,649[n 21]
  5. Dragon Quest series – 318,646[19]
    1. Dragon Quest IV – 260,960
    2. Dragon Quest VII – 22,980
    3. Dragon Quest VIII – 18,672
    4. Dragon Quest X – 9,350
    5. Dragon Quest XI – 6,684
  6. SaGa series – 16,216[86]
    1. Romancing SaGa: Minstrel Song – 12,486
    2. SaGa Frontier II – 3,730
  7. Legend of Mana – 13,470[n 22]
  8. Xenogears – 9,977[n 23]
  9. Chrono Cross – 8,760[n 24]

Notes Edit

  1. Mana series sales - 10,210,454
    • 1991-2011 - 6 million[6]
    • Secret of Mana (2014-2018) - 5,501,816[7]
    • Adventures of Mana (2016, Android) - 10,000+[8]
  2. Chrono series sales:
    • Drakengard – 247,931[12]
    • Drakengard 2 – 203,336[13]
    • Drakengard 3 – 176,077[12]
    • Nier – 203,527[14]
    • Nier Automata – 3 million[15]
  3. Fullmetal Alchemist the Movie: Conqueror of Shamballa
    • Box office (East Asia) – $11,580,480
      • Japan – ¥1.22 billion[55] (1,004,942 tickets)[56][57] = $11,095,131[58]
      • Hong Kong & Taiwan – $485,349[59]
    • DVD sales (United States) – $18,105,713[60]
  4. Fullmetal Alchemist: The Sacred Star of Milos
    • Japan – ¥590,000,000[62] = $7,401,480[63]
    • North America – $178,000[64]
  5. Black Butler: Book of the Atlantic
    • Japan – ¥480,000,000[62] = $4,279,254[66]
    • South Korea & Australia – $299,816[67]
    • North America & New Zealand – $256,546[68]
  6. Fullmetal Alchemist: Brotherhood
    • Japan – 11% viewer ratings (2009-2010),[71] out of 128,057,352 (2010) population[72] = 14,086,309 viewers
      • 2009 – 5.8% viewer rating[73]
      • 2010 – 5.2% viewer rating[74]
    • United States – 2,965,000 viewers
    • Mega Manilla (Philippines) – 8.1% viewer ratings (2009-2010), out of 17,900,000 population = 1,449,900 viewers
      • 2009 – 3.6% viewer rating[75]
      • 2010 – 4.5% viewer rating[76]
  7. Fullmetal Alchemist (Japan television) – 6.8% view rating,[57] out of 127,687,000 (2004)[77] population = 8,682,716 viewers
  8. Fullmetal Alchemist the Movie: The Sacred Star of Milos (television)
    • Japan – 1.5% viewer rating (2013),[78] out of 128,057,352 (2010) population[72] = 1,920,860 viewers
    • United States – 469,000 viewers
  9. Fullmetal Alchemist the Movie: Conqueror of Shamballa (Japan television) – 0.9% viewer rating (2011),[79] out of 128,057,352 (2010) population[72] = 1,152,516 viewers
  10. Soul Eater (television)
    • Japan – 8.2% viewer rating (2008-2011),[80] out of 128,057,352 (2010) population[72] = 10,500,703 viewers
      • Soul Eater – 3.6% viewer rating (2008)[81]
      • Soul Eater Late Show – 1.9% viewer rating (2008)[81]
      • Soul Eater: Repeat Show – 2.7% viewer rating (2011)[82]
    • United States – 2,159,000 viewers
  11. Black Butler (Kuroshitsuji) television series
    • Kanto (Japan) – 2.5% viewer rating (2008),[83] out of 42,607,000(2010) population[84] = 1,065,175 viewers
  12. Black Butler (Kuroshitsuji) film (Japan television) – 0.8% viewer rating (2016),[85] out of 127,000,000 (2016) population = 1,016,000 viewers
  13. Kingdom Hearts music sales:
  14. Kingdom Hearts II music sales:
  15. Fullmetal Alchemist: Brotherhood music sales
  16. Fullmetal Alchemist music sales
  17. Fullmetal Alchemist the Movie: Conqueror of Shamballa music sales
  18. Fullmetal Alchemist: The Sacred Star of Milos music sales
  19. Drakengard 2 & 3
  20. Nier & Automata:
    • Nier – 18,302
      • NieR Gestalt & RepliCant Original Soundtrack – 15,060[115]
      • NieR Gestalt & Replicant / 15 Nightmares & Arrange Tracks – 3,242[116]
    • Nier: Automata – 59,347[117]
  21. Legend of Mana:
    • Legend of Mana: Original Soundtrack – 8,920[86]
    • Square Vocal Collection – 4,550[86][118]
  22. Xenogears:
  23. Chrono Cross:


References Edit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Final Fantasy, Video Game Sales Wiki
  2. https://www.gamasutra.com/view/pressreleases/311052/RISE_OF_THE_TOMB_RAIDER_BLOOD_TIES_CHAPTER_NOW_AVAILABLE_FOR_SteamVR.php
  3. 3.0 3.1 Businesses - SQUARE ENIX HOLDINGS CO., LTD.. Square Enix (March 31, 2014). Archived from the original on 2016-01-05. Retrieved on 2014-08-15.
  4. 4.0 4.1 https://www.facebook.com/pg/TombRaider/about/
  5. https://www.khinsider.com/news/Kingdom-Hearts-series-has-sold-over-24-million-units-worldwide-10696
  6. Businesses – Square Enix Holdings (2011-03-31). Archived from the original on March 25, 2012. Retrieved on 2012-03-25.
  7. 7.0 7.1 7.2 Secret of Mana, Wiki of Mana
  8. https://play.google.com/store/apps/details?id=com.square_enix.adventures&hl=en_GB
  9. Mario
  10. 10.0 10.1 Chrono Trigger
  11. Square Enix IR Roadshow Document (PDF). Square Enix (2003-08-04). Archived from the original on 2006-07-23. Retrieved on 2006-07-06.
  12. 12.0 12.1 http://salesdatabase.net/search/drakengard
  13. GEIMIN.NET/2005年テレビゲームソフト売り上げTOP500 (Japanese). Geimin.net. Archived from the original on 2014-10-09. Retrieved on 2014-01-05.
  14. http://salesdatabase.net/search/nier
  15. 15.0 15.1 https://twitter.com/NieR_JPN/status/1004286898926338050
  16. SCi Entertainment Group Plc Annual Report 2007 (PDF). SCi Entertainment Group Plc. Retrieved on 2012-10-31.
  17. 17.0 17.1 http://www.complex.com/pop-culture/2013/04/the-best-video-games-to-come-out-every-year-since-the-atari-2600/space-invaders
  18. 18.0 18.1 List of highest-grossing video games
  19. 19.0 19.1 19.2 19.3 19.4 19.5 Dragon Quest
  20. Matulef, Jeffrey (6 April 2015). Tomb Raider reboot has sold 8.5m copies. Eurogamer. Retrieved on 6 April 2015.
  21. 21.0 21.1 All Time Top 20 Best Selling Games (21 May 2003). Archived from the original on 21 February 2006. Retrieved on 1 December 2006.
  22. Eidos Celebrates with Lara Croft Tomb Raider: Anniversary. GameSpot (30 October 2006). Retrieved on 29 November 2006.
  23. East meets West: Yosuke Matsuda on growing Square Enix's global empire. GamesIndustry.biz (November 27, 2017). Retrieved on November 30, 2017.
  24. Contact Michael McWhertor: Comment (23 April 2009). Tomb Raider Lifetime Sales Show Off Lara Croft's Biggest Hits. Kotaku.com. Retrieved on 4 July 2012.
  25. Makuch, Eddie (13 February 2014). Some Just Cause 2 users have played for more than 500 hours. GameSpot. Retrieved on 1 August 2016.
  26. 3.45 million in US, 1.23 million in Japan
  27. Corporate Strategy Meeting (PDF). Square Enix (22 April 2009). Retrieved on 3 July 2012.
  28. Recommended Acquisition of Eidos plc by SQEX Ltd.. Square Enix (2009-03-30). Archived from the original on 2016-05-24. Retrieved on 2012-03-20.
  29. http://www.square-enix.com/jp/common/images/sqex_07profile_e.pdf#page=6
  30. Space Invaders arcade machine sales
    • Worldwide sales: 500,000 cabinets
    • Up until 1982: 350,000 cabinets in Japan and 65,000 cabinets in the United States
    • Jiji Gaho Sha, inc. (2003), Asia Pacific perspectives, Japan, 1, University of Virginia, p. 57, http://books.google.co.uk/books?id=CTRWAAAAYAAJ, retrieved 9 April 2011, "At that time, a game for use in entertainment arcades was considered a hit if it sold 1000 units; sales of Space Invaders topped 300,000 units in Japan and 60,000 units overseas."
    • Dale Peterson (1983), Genesis II, creation and recreation with computers, Reston Publishing, p. 175, ISBN 0-8359-2434-3, http://books.google.co.uk/books?id=DL1YAAAAMAAJ, retrieved 1 May 2011, "By 1980, some 300,000 Space Invader video arcade games were in use in Japan, and an additional 60,000 in the United States."
    • Kohler, Chris (2004). Power-Up: How Japanese Video Games Gave the World an Extra Life. Indianapolis, Ind.: BradyGames. p. "represented+a+significant+portion+of+the+cost" 19. ISBN 0-7440-0424-1. "Within one year of its US release, an additional 60,000 machines had been sold. One arcade owner said of Space Invaders that it was the first arcade game whose intake "represented a significant portion of the cost of [buying] the game in any one week." That is, it was the first video game that paid for itself within about a month."
    • Kubey, Craig (April 1982). The winners' book of video games. pp. 63-4. http://www.digitpress.com/library/books/book_winners_book_of_video_games.pdf. "Space Invaders. It is the Muhammad Ali of the video game world. It is the Greatest. The biggest seller in the history of the world. The best game ever for the year it was introduced. The game that revitalized the industry and changed it forever. The game that made the industry the monster it is today. The game that not only was an unprecedented success as a coin-op machine, but also the game that launched a home video version that became the biggest seller of all time. Space Invaders drove an entire nation mad. You may think the last sentence refers to the United States: Space Invaders did outsell the previous US leader—Pong of Sea Wolf, take your pick— by six to one (60,000 to 10,000). But if the United States was an eight on the scale of video craziness, Japan was an eleven. Space Invaders created a shortage of the hundred-yen coin. [...] The biggest seller in the history of the United States—Pac-Man—has sold about 100,000 units of the legal Midway version. That's in a country with a 1980 population of 226 million. Japan's 1980 population was about 117 million, or about half that of the United States. In Japan alone, approximately 350,000 Space Invaders machines were sold, about one for every 330 citizens!"
    • Space Invaders, Arcade History: "About 65000 units were produced in the U.S. and a reported 350000 world wide."
  31. Fujihara, Mary (25 July 1983). Inter Office Memo. Atari. Retrieved on 18 March 2012.
  32. Gun Fight, Arcade History
  33. Steven L. Kent (2001), The Ultimate History of Video Games: The Story behind the Craze that Touched Our Lives and Changed the World, Prima, p. 91, http://books.google.co.uk/books?id=C2MH05ogU9oC, retrieved 9 April 2011
  34. 34.0 34.1 What Was The Best-Selling U.S. Arcade Video Game Prior to Space Invaders?, The Golden Age Arcade Historian
  35. http://www.arcade-history.com/?n=wheels-no.-591&page=detail&id=4772
  36. http://allincolorforaquarter.blogspot.co.uk/2013/11/video-game-firsts.html
  37. McAloon, Alissa. Nintendo sold 2.3 million NES Classic Editions.
  38. 2.03 million in Japan, 290,000 overseas
  39. 1.5 million Seiken Densetsu 2 sales in Japan, over 500,000 Secret of Mana sales in the United States
  40. 1.2 million in US, 342,341 in Japan, 200,000 in Europe (PAL)
  41. Eidos Celebrates with Lara Croft Tomb Raider: Anniversary. GameSpot (2006-10-30). Retrieved on 2006-11-29.
  42. 42.0 42.1 Corporate Strategy Meeting. Square Enix (2009-04-22). Retrieved on 2012-07-03.
  43. 2.86 million in Japan
  44. http://kotaku.com/5224724/tomb-raider-lifetime-sales-show-off-lara-crofts-biggest-hits
  45. 3.45 million in US, 1.23 million in Japan
  46. 2.03 million in US, 1.16 million in Japan, 700,000 in Europe
  47. 740,000 in the US, 533,373 in Japan, 90,000 in Europe
  48. 513,157 in Japan, 460,000 in North America, 270,000 in Europe
  49. 1.06 million in Japan, 460,000 in North America, and 480,000 in Europe
  50. 540,000 in Japan, 220,000 in North America, 280,000 in Europe
  51. 51.0 51.1 51.2 51.3 http://steamspy.com/dev/Square+Enix
  52. http://www.boxofficemojo.com/showdowns/chart/?id=tombraider.htm
  53. Hitman. Box Office Mojo. Retrieved on 30 November 2012.
  54. Hitman: Agent 47 (2015). Retrieved on October 22, 2015.
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  56. ¥1214 ticket price in 2008
  57. 57.0 57.1 More than 1 million viewers at Japan box office as of March 2007
  58. http://fxtop.com/en/historical-exchange-rates.php?A=1220000000&C1=JPY&C2=USD&YA=1&DD1=01&MM1=01&YYYY1=2005&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=2005
  59. http://www.boxofficemojo.com/movies/intl/?page=&country=JP&wk=2005W51&id=_fFULLMETALALCHEMI01
  60. 31% of Final Fantasy VII: Advent Children ($58,405,526)
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  65. http://www.boxofficemojo.com/movies/intl/?id=_fKUROSHITSUJIBLA01
  66. http://fxtop.com/en/historical-exchange-rates.php?A=480000000&C1=JPY&C2=USD&YA=1&DD1=01&MM1=01&YYYY1=2017&B=1&P=&I=1&DD2=31&MM2=12&YYYY2=2017
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  68. http://www.boxofficemojo.com/movies/?page=main&id=blackbutler.htm
  69. http://jp.ign.com/full-metal-alchemist-movie/19584/review/
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  75. https://www.pep.ph/news/22791/agb-mega-manila-tv-ratings-aug-7-10-darna-flies-high-on-its-pilot-episode
  76. Typhoon Ondoy and Pepeng TV Ratings
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  90. http://www.generasia.com/wiki/Utada_Hikaru_Single_Collection_Vol._1
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  93. https://web.archive.org/web/20070928173728/www.utada-online.net/blog/?p=38
  94. Utada Hikaru discography
  95. http://www.generasia.com/wiki/KINGDOM_HEARTS_Birth_by_Sleep_%26_358/2_Days_Original_Soundtrack
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  98. http://www.generasia.com/wiki/Oricon_Weekly_for_2012_week_11
  99. http://www.generasia.com/wiki/Again_(YUI)
  100. http://www.generasia.com/wiki/Uso_(SID)
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  105. http://www.generasia.com/wiki/Ready_Steady_Go
  106. http://www.generasia.com/wiki/Link_(L%27Arc~en~Ciel)
  107. http://www.generasia.com/wiki/Good_Luck_My_Way
  108. http://www.generasia.com/wiki/Hitori_(Nakashima_Mika)
  109. http://www.generasia.com/wiki/Music_(Nakashima_Mika)
  110. http://www.generasia.com/wiki/Tears_(Nakashima_Mika)
  111. Chihiro Onitsuka discography
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  113. http://www.generasia.com/wiki/Best_-E-
  114. http://www.generasia.com/wiki/Kuroi_Uta
  115. https://www.generasia.com/wiki/NieR_Gestalt_%26_RepliCant_Original_Soundtrack
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  117. https://www.generasia.com/wiki/2017_Oricon_Top_100_Albums
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  119. http://www.generasia.com/wiki/Oricon_Weekly_for_2011_week_9
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