Wikia

Video Game Sales Wiki

Best selling game franchises

363pages on
this wiki
Talk0

This is a list of best-selling computer and video game franchises that have sold at least 5 million copies. Unless otherwise stated, numbers indicate worldwide units sold, ordered alphabetically whenever two or more list the same amount. The exception are the ones specifying shipments, which have lower precedence than others listing sales. 

Franchise sales include expansion packs when applicable. There is also a separate list of highest-grossing video game franchises below.

See also: Best selling video games and Franchises (seventh generation)

Software sales figuresEdit

     – This color indicates a sub-series of a larger video game franchise.

Sold at least 100 million copiesEdit

Rank Franchise Sales
(in millions)
Reference
1 Mario 523.6022
Super Mario 310 [1]
Mario Kart 112.53 [2]
Mario Party 40.18+ [3]
Mario Sports 36 [n 1]
Mario RPG 16.49 [n 2]
Other Mario Games 14.7042 [n 3]
2 Pokémon 279 [14]
Pokémon Main Series 200 [14]
Pokémon Mystery Dungeon 13 [15]
3 Call of Duty 250 [16]
4 Sonic the Hedgehog 235 [17]
Mario & Sonic 22.8 [n 1]
5 Grand Theft Auto 220 [18]
6 Wii Series 202.05 [n 4]
Wii Sports 115.59 [n 4]
Wii Fit 44 [n 4]
Wii Play 29.7 [n 4]
7 The Sims 175 [24]
8 Need For Speed 150 [25]
9 Tetris 140  [26]
10 Final Fantasy 118.6 [27]
11 FIFA 100  [28]
12 Lego 100 [29]

Sold at least 50 million copiesEdit

Rank Franchise Sales
(in millions)
Reference[30]
13 Madden NFL 99 [31]
14 Assassin's Creed 93
15 Pro Evolution Soccer 86.8 [32]
16 Legend of Zelda 84.92 [n 5]
17 Tom Clancy 82 [35]
18 Gran Turismo 75 [36]
19 Minecraft 73 [37][38]
20 Dragon Quest 66 [39]
21 Resident Evil 66 [40][41]
22 Halo 65 [42]
23 The Oregon Trail 65
24 WWE 2K 60 
25 Battlefield 60 [43]
26 Donkey Kong 56.04 
27 Star Wars 52 [n 6]
Star Wars: Battlefront 10
Star Wars: Battlefront (EA) 14
28 Crash Bandicoot 50
29 Bejeweled 50 [46]
30 Just Dance 50 [35]

Sold at least 20 million copiesEdit

Rank Franchise Sales
(in millions)
Reference[30]
31 Tekken 45.6 [n 7]
32 Pac-Man 43.24
33 Lineage 43 [49]
34 Tomb Raider 42 [39]
35 Harry Potter 40
36 Guitar Hero 40 [50]
37 Metal Gear 40 [51]
38 Dragon Ball Z 40.5
39 Medal of Honor 39
40 Super Smash Bros. 39 [n 8]
41 Street Fighter 38 [41]
42 Monster Hunter 36 [41]
43 NBA Live 35 [55]
43 Tap Tap 35
44 Brain Age 34
45 Kirby 34 [56]
47 Mortal Kombat 32.5
48 Civilization 33 [57]
49 Animal Crossing 31.2
50 Gundam 30.9044 [n 9]
51 James Bond 30 [61]
52 Tony Hawk 30 [62]
53 Mega Man 31 [41]
54 Uncharted 28 [63]
55 Ratchet and Clank 27 [64][65]
56 Nintendogs 27
57 Rayman 26 [35]
Raving Rabbids 14 [35]
58 Counter-Strike 25 [66]
59 Marvel 25 [67]
60 PGA Tour 25 [68]
61 Bioshock 25 [69]
62 Petz 24 [35]
63 Far Cry 23 [70]
64 Borderlands 23 [71]
65 Warriors 22 (in Japan) [72]
66 Gears of War 22 [73]
67 Batman 22  ?
68 Yu-Gi-Oh! 21.8
69 God of War 21.65 [74]
70 Imagine 21 [35]
71 Jikkyo Powerful Pro Yakyu 20.5 [32]
72 Age of Empires 20 [75]
73 Castlevania 20 [76]
74 Diablo 20
75 Frogger 20 [77]
76 J.B. Harold 20
77 Lemmings 20 [78]
78 Simple 20 [79]
79 SingStar 20 [80]
80 Spyro the Dragon 20 [81]
81 Kingdom Hearts 20 [39]
82 Prince of Persia 20 [35]

Sold at least 10 million copiesEdit

Franchise Sales
(in millions)
Reference

[30]

Warcraft 19
Driver 19 [35]
Midnight Club 18.5 [82]
SimCity 18
Uncharted 28
Zuma 17
Starcraft 17
The Elder Scrolls 17
NBA 2K 17 [82]
Puyo Puyo 16 [83]
Half-Life 16
Tales 16 [84]
Bemani 15.84
Backyard Sports 15 [85]
Barbie 15 [86]
Burnout 15 [87]
Devil May Cry 14 [41]
Metroid 14
Professor Layton 15
Worms 14 [88]
Red Dead Redemption 14 [89]
Megami Tensei 13.8 [90]
Persona 6.2 [90][91]
Jak & Daxter 13.8
Soul 13.38
Disney 13.2
Cars 8 [92]
Myst 13
Scribblenauts 13 [93]
Dark Souls 13 [94]
Cooking Mama 12 [95]
SOCOM 12 [96]
Star Fox 12
Left 4 Dead 11
Mass Effect 10.5
Ace Combat 10 [97]
Adventure Island 10
Asphalt Urban GT 10 [98]
Bomberman 10
Colin McRae Rally 10
Deer Hunter 10
DreamWorks 10 [99]
Lord of the Rings 10 [100]
Momotaro Densetsu 10
Rock Band 10
Naruto 10 [101]
Pitfall! 10 [102]
The Settlers 10 [35]
Watch_Dogs 10 [35]
Sniper Elite 10 [103]
Yo-kai Watch 10 [104]
Titanfall 10 [105]

Sold at least 5 million copiesEdit

  • SaGa (9.9 million)   [39]
  • Saints Row (9.8 million)
  • EA Sports NASCAR series (9 million)
  • Roller Coaster Tycoon (9 million)
  • The Experience (9 million) [35]
  • Ninja Gaiden (8.774 million)
  • Yakuza (8.6 million) [83]
  • Doom (8.5 million) [106]
  • Dead Space (8.5 million)
  • Dead Rising (8.3 million) [41]
  • Carnival Games (8 million) [82]
  • Spider-Man (8 million) [107]
  • Zoo Tycoon (8 million)
  • Hitman (8 million) [39]
  • Onimusha (8 million) [41]
  • Dead or Alive (8.2 million)
  • Tomodachi Collection (7.72 million) [108] [109]
  • Everybody's Golf (7.5 million) [110]
  • Max Payne (7.5 million) [82]
  • Total War (7.5 million)
  • Football Manager (7 million) [111]
  • Moto Racer (7 million) [112]
  • Nancy Drew (7 million)
  • Project Gotham Racing (7 million) [113]
  • Unreal (7 million)
  • Trine (7 million) [114]
  • Marvel Vs. Capcom (7 million)[41]
  • Inazuma Eleven (7 million)[115]
  • EyeToy (6.7 million)
  • MX vs. ATV (6.5 million) [116]
  • Alone in the Dark (6 million)
  • Buzz! (6 million)
  • Carmen Sandiego (6 million)
  • Conflict (6 million shipped) [117]
  • Guild Wars (6 million) [118]
  • Mana (6 million) [39]
  • NBA Jam (6 million) [119]
  • Romance of the Three Kingdoms (6 million)
  • Test Drive (6 million) [120]
  • Turok (6 million) [121]
  • Warhammer 40,000 (6 million) [122]
  • Championship Manager (6 million)
  • The Witcher (6 million)
  • Lost Planet (5.8 million)[41]
  • Ace Attorney (5.6 million)[41]
  • Major League Baseball 2K (5.5 million)
  • Chrono (5.4 million) [39]
  • Banjo Kazooie (5.25 million)
  • Anno (5 million) [35]
  • Asterix (5 million)
  • Baldur's Gate (5 million) [76]
  • Brothers in Arms (5 million)
  • Chessmaster (5 million) [123]
  • Mafia (5 million) [82]
  • Oddworld (5 million)
  • Stronghold (5 million) [124]
  • Tecmo Bowl (5 million) [125]
  • TOCA Touring Car series (5 million) [126]
  • Twisted Metal (5 million in North America) [127]
  • V-Rally (5 million)[128]

Highest-grossing video game franchises Edit

See also: Highest-grossing games

This is a list of video game franchises that have earned at least $500 million in revenue. All figures below are in US dollars except where noted.

Franchise Original release year Lifetime revenue (no inflation) Reference Lifetime revenue (2016 inflation)
Pokémon 1996 $57.65 billion (¥4.6 trillion as of 2015, including other media) [129] $57.65 billion (including other media)
Mario 1981 $8.704 billion (as of 2002) [n 11] $22.7 billion
Final Fantasy 1987 $9.668 billion (as of 2016) [27] $20.1 billion
Space Invaders 1978 $3.852 billion (as of 1982) [131] $13.981 billion
Pac-Man 1980 $4.827 billion (as of 1999) [n 12] $13.869 billion
Street Fighter 1987 $6.125 billion (as of 2001) [n 18] $12.8 billion
Call of Duty 2003 $9 billion (as of 2014) [140] $9 billion
Sonic the Hedgehog 1991 $5 billion (as of 2014) [141] $8.69 billion
World of Warcraft 2004 $8.454 billion (as of 2014) [142] $8.454 billion
CrossFire 2007 $5.945 billion (as of 2014) [131] $6.787 billion
Lineage 1998 $3.965 billion (as of 2014) [143] $5.76 billion
Wii Fit 2007 $4.427 billion (as of 2009) [n 20] $5.05 billion
Donkey Kong 1981 $1.70404 billion (as of 1983) [n 10] $4.44 billion
Madden NFL 1988 $4 billion (as of 2013) [148] $4.07 billion
Dungeon Fighter Online 2005 $3.317 billion (as of 2014) [149] $4.02 billion
Need for Speed 1994 $4 billion (as of 2014) [150] $4 billion
Gran Turismo 1997 $2.8 billion (as of 2013) [151] $3.69 billion
World Club Champion Football 2002 $2.507 billion (as of 2013) [n 23] $3.3 billion
Halo 2001 $3 billion (as of 2012) [157] $3.09 billion
MapleStory 2003 $2.366 billion (as of 2014) [158] $3.04 billion
Guitar Hero 2005 $2 billion (as of 2009) [159] $2.21 billion
Lego 1997 $2 billion (as of 2014) [29] $2 billion
Skylanders 2011 $2 billion (as of 2014) [160] $2 billion
Mortal Kombat 1992 $1 billion (as of 1995) [161] $1.55 billion
Gears of War 2006 $1 billion (as of 2014) [162] $1 billion
SingStar 2004 $500 million (as of 2008) [163] $550 million

DFC Intelligence franchisesEdit

2005 list of the top franchises worldwide. (Source)

  1. Mario and spinoffs - Nintendo
  2. Final Fantasy - Square Enix
  3. NFL Football games - EA
  4. Zelda - Nintendo
  5. Grand Theft Auto - Take-Two
  6. Marvel games - Activision + others
  7. Pokemon - Nintendo
  8. Need for Speed - EA
  9. Dragon Quest - Square Enix
  10. Gran Turismo - Sony

Possible future inclusions Edit

  • Deus Ex (2m+ confirmed for 3rd game alone)
  • Fate
  • Your Shape
  • Sengoku BASARA
  • Dino Crisis
  • Breath of Fire
  • Final Fight
  • Ghosts'n Goblins
  • Monster Farm

See alsoEdit

External linksEdit

NotesEdit

  1. 1.0 1.1 Mario Sports series:
  2. Mario RPG series:
  3. Other Mario games:
  4. 4.0 4.1 4.2 4.3 Wii Series:
  5. The Legend of Zelda series:
  6. Star Wars franchise - 38 million
  7. Tekken series:
  8. Super Smash Bros. series:
  9. Gundam series:
    • Sales through to March 2004: 20 million[58]
    • Sales from March 2004 to March 2012: 10.9044 million[59][60]
  10. 10.0 10.1 Donkey Kong overall revenue:
    • Arcade version: $1.496 billion[146]
    • Coleco and Famicom versions: $208.04 million[n 21]
  11. Mario franchise revenue:
    • Mario software sales revenue up until 2002: $7 billion[130]
    • Donkey Kong revenue up until 1983: $1.70404 billion[n 10]
  12. Pac-Man series revenue:
  13. In 1992, the game captured 60% of the UK coin-op market, with individual machines taking up to £1000 per week, for an estimated total of £260 million per year.[134]
  14. Street Fighter II revenue:
    • 1992-1993: $3.126 billion
      • Based on Street Fighter II generating £260 million in 1992 in the UK alone,[n 13] and the annual revenues in the larger Japan and US markets being larger. Generating at least £260 million annually in each of these three markets (the UK, US, and Japan) works out to at least £780 million ($1.563 billion) in 1992.
  15. Street Fighter II revenue:
    • The World Warrior in 1992: $1.563 billion[n 14]
    • Champion Edition: $1.882 billion
      • Japan hardware sales: $257 million in 1992[135]
      • Coin revenue in quarters: $1.625 billion[136]
    • Later versions in 1994: $800 million
  16. 16.0 16.1 16.2 16.3 16.4 Street Fighter II sales:[137]
  17. Street Fighter II revenues
  18. Street Fighter II, overall revenue:
    • Arcade: $4.245 billion as of 1994[n 15]
    • Consoles: $1.8801 billion as of 2001[n 17]
  19. Wii Fit (original) sales revenue:
    • Prices:
    • December 2007 to March 2010: 22.61 million units = $2813 million
      • Japan: 5.36 million units at $116 each = $622 million
        • December 2007 to March 2008: 1.85 million
        • April 2008 to March 2009: 1.58 million
        • April 2009 to March 2010: 1.93 million
      • Overseas: 17.25 million units at $127 (mean average EU/UK/US price) each = $2191 million
    • April 2010 to March 2012: 60,000 (22.67 million - 22.61 million) units at $124 (mean average EU/JP/UK/US price) each = $7.44 million
  20. Wii Fit (original and Plus) sales revenue:
  21. Donkey Kong cartridge sales revenue:
    • Coleco version: $154 million in 1982[147]
    • Famicom version in Japan: 1 million units[7] at ¥4725 [4] each = $54.04 million
  22. World Club Champion Football: Intercontinental Clubs
    • Fiscal year ended 31 March 2010: ¥4.2 billion[154]
    • Fiscal year ended 31 March 2011: ¥3.8 billion[155]
    • Fiscal year ended 31 March 2012: ¥3.6 billion[5][156]
    • Fiscal year ended 31 March 2013: ¥3.2 billion
    • April-December 2013: ¥2.1 billion
    • Currency conversion: [5] $224 million
      • ¥4.2 billion = $55.4312 million
      • ¥3.8 billion = $50.2 million
      • ¥3.6 billion = $48 million
      • ¥3.2 billion = $42.2333 million
      • ¥2.1 billion = $28 million
  23. World Club Champion Football revenue:
    • Card revenues up until January 2009 - $1.901 billion
      • 480 million player cards sold as of January 2009, costing around ¥300 each.[152][153] This brings the total card revenue up to ¥144 billion, equivalent to [http://www.x-rates.com/historical/?from = JPY&amount=144000&date=2011-10-30 $1.901 billion].
    • Unit sales revenues from April 2005 to December 2009 - $307.4 million
      • World Club Champion Football: European Clubs 2004–2005 at £90,000 ($189,000) [6] each - $149.4 million
        • 514 units from April 2005 to March 2006: $97.2 million
        • 276 units during April–September 2006: $52.2 million
      • World Club Champion Football: Intercontinental Clubs 2006-2007 - 831 units from June 2008 to March 2009 at £90,000 ($189,000) [7] each = $158 million
    • World Club Champion Football: Intercontinental Clubs revenues from April 2009 to December 2013 - $224 million[n 22]


ReferencesEdit

  1. https://www.nintendo.com/whatsnew/detail/vy8mvC_LJPHnlpBFTR5w-BYV1FP_m7hN
  2. Mario Kart series:
  3. Bring along your amiibo as your party plus-one from 20th March in Mario Party 10. Nintendo (2015-02-19). Retrieved on 2015-02-20.
  4. Sega/Nintendo (2011-04-21). "London's Calling Mario & Sonic". Press release. http://www.sega.com/news/?n=5048. Retrieved 2011-04-21.
  5. 5.0 5.1 Appendix of Consolidated Financial Statements: Year Ended March 31, 2012. Sega Sammy Holdings (May 11, 2012). Retrieved on 17 May 2012.
  6. 6.0 6.1 Financial Results Briefing for the Fiscal Year Ended March 2008: Supplementary Information (PDF). Nintendo (March 2008). Retrieved on 2012-03-16.
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Japan Sales. Nintendojo (2006-09-26). Archived from the original on July 30, 2008. Retrieved on 2008-10-09. (Translation)
  8. 8.0 8.1 8.2 US Platinum Videogame Chart (Games sold over Million Copies since 1995). The Magic Box (Dec 27, 2007). Retrieved on 16 March 2012.
  9. Financial Results Briefing for the Fiscal Year Ended March 2010: Supplementary Information (PDF). Nintendo (2010-05-07). Retrieved on 2010-05-07.
  10. Cite error: Invalid <ref> tag; no text was provided for refs named 3ds
  11. 11.0 11.1 Matt Casamassina (2007-07-25). Nintendo Sales Update. IGN. Retrieved on 2007-07-25.
  12. Sheff, David (1999). Game Over: Press Start to Continue: The Maturing of Mario. Wilton, Connecticut: GamePress. p. 121. ""And we received from Coleco an agreement that they would pay us three percent of the net sales price [of all the "Donkey Kong" cartridges Coleco sold]." It turned out to be an impressive number of cartridges, 6 million, which translated into $4.6 million."
  13. 13.0 13.1 13.2 Japan sales of Mario (based on Famitsu data). Garaph (2012-02-20). Retrieved on 16 March 2012.
  14. 14.0 14.1 http://www.famitsu.com/news/201603/17101623.html
  15. http://www.businesswire.com/news/home/20150521005329/en/Pok%C3%A9mon-Super-Mystery-Dungeon-Launching-Winter-2015#.VV3Yv_lVikp
  16. https://www.vg247.com/2016/01/15/call-of-duty-tops-250m-units-sold-worldwide/
  17. 335 million total sales/downloads - 100 million Sonic Dash downloads = 235 million sales
  18. http://ign.com/articles/2015/08/21/grand-theft-auto-franchise-has-shipped-over-220-million-units
  19. 19.0 19.1 19.2 19.3 19.4 19.5 19.6 Nintendo Top Selling Software Sales Units: Wii. Nintendo (2012-03-31). Retrieved on 2012-05-20.
  20. Financial Results Briefing for the Fiscal Year Ended March 2009: Supplementary Information. Financial Results Briefing for the 69th Fiscal Term Ended March 2009. Nintendo (2009-05-08). Retrieved on 2009-05-08.
  21. 21.0 21.1 http://www.nintendo.co.jp/ir/en/sales/software/wiiu.html
  22. 22.0 22.1 Financial Results Briefing for the Fiscal Year Ended March 2012 (PDF). Nintendo (2012-04-27). Retrieved on 2012-05-14.
  23. http://nintendoeverything.com/january-2014-npd-wii-fit-u-sells-under-20000-units/
  24. http://www.time.com/time/arts/article/0,8599,1902950,00.html
  25. http://metro.co.uk/2012/11/28/gta-sales-hit-125-million-as-2k-promise-no-yearly-sequels-551368/
  26. Olstad, Scott (2009-06-05). "25 Years of Tetris: From Russia With Fun!". Time. http://www.time.com/time/arts/article/0,8599,1902950,00.html. Retrieved 2009-06-06.
  27. 27.0 27.1 Final Fantasy: Software Sales, Video Game Sales Wiki
  28. Business Wire (2010-11-04). "EA SPORTS FIFA Soccer Franchise Sales Top 100 Million Units Lifetime". Press release. http://www.businesswire.com/news/home/20101104006782/en. Retrieved 2010-11-05.
  29. 29.0 29.1 PCGamesN (2014-10-15). "Lego games sales have made $2bn for Warner Brothers". Press release. http://www.pcgamesn.com/lego-batman-2-dc-super-heroes/lego-games-sales-have-made-2bn-for-warner-brothers. Retrieved 2014-10-16.
  30. 30.0 30.1 30.2 Sales data without source from List of best-selling video game franchises (Wikipedia)
  31. http://www.engadget.com/2013/02/01/madden-nfl-25-is-this-years-madden-game-cover-voting-starts-ma/
  32. 32.0 32.1 http://www.konami-digital-entertainment.co.jp/en/news/release/2014/1203/
  33. Nintendo Earning Releases for Fiscal Year Ended March 2015. Nintendo (2015-05-07). Retrieved on 2015-11-06.
  34. Whitehead, Thomas (January 27, 2015). Koei Tecmo Releases Awesome Hyrule Warriors Wallpapers to Celebrate One Million Units Shipped. Archived from the original on January 27, 2015. Retrieved on January 27, 2015.
  35. 35.00 35.01 35.02 35.03 35.04 35.05 35.06 35.07 35.08 35.09 35.10 35.11 https://web.archive.org/web/20150208181459/www.ubisoftgroup.com/en-us/about_ubisoft/facts_and_figures.aspx
  36. http://www.gran-turismo.com/us/products/gtsport/
  37. http://hexus.net/gaming/news/industry/84371-minecraft-sales-reach-70-million-20-million-copies-sold-pc/
  38. https://minecraft.net/stats
  39. 39.0 39.1 39.2 39.3 39.4 39.5 39.6 http://www.hd.square-enix.com/eng/group/index.html
  40. 40.0 40.1 Total Sales Units. Capcom (2014-09-30). Retrieved on 2014-01-28.
  41. 41.0 41.1 41.2 41.3 41.4 41.5 41.6 41.7 41.8 41.9 http://www.capcom.co.jp/ir/english/business/salesdata.html
  42. http://www.gamespot.com/articles/halo-series-reaches-65-million-units-sold/1100-6428844/
  43. http://www.bbc.co.uk/newsbeat/15536754
  44. LEGO Group Celebrates 10 Years of the Force. Lego Group (2009-02-13). Retrieved on 2009-03-21.
  45. LucasArts (2007-05-10). "Star Wars Battlefront: Renegade Squadron sends PSP system owners to the front". Press release. http://www.gamespot.com/news/6170467.html. Retrieved 2009-03-21.
  46. http://www.gamasutra.com/view/news/27183/Bejeweled_Sales_Hit_50_Million.php#.URVD90ZIFDQ
  47. Namco Bandai Games Announces Tekken Blood Vengeance™ In 3D. Namco Bandai Games (May 11, 2011). Retrieved on 20 May 2012.
  48. Tekken Tag Tournament 2 - AOU 2011 English Trailer (23rd Mar 2011).Template:Verify source
  49. http://www.forbes.com/2006/08/02/bestselling-video-games-cx_de_0802mario.html
  50. http://www.gamespot.com/articles/guitar-hero-tops-2-billion-activision-blizzard-earns-981-million-in-q1/1100-6209327/
  51. http://www.neogaf.com/forum/showthread.php?t=963889
  52. Japan Platinum Game Chart. The Magic Box. Retrieved on 15 March 2012.
  53. At Long Last, Nintendo Proclaims: Let the Brawls Begin on Wii! - Nintendo Official Site. Nintendo.com. Retrieved on 2012-08-17.
  54. http://www.nintendo.co.jp/ir/en/sales/software/wii.html
  55. http://www.ea.com/news/dwight-howard-cover-athlete-nba-live-10
  56. http://www.nintendo.com/whatsnew/detail/jVx2Irt7Rnqt9xQNUU3yrcn-xZZFTR6t
  57. https://www.vg247.com/2016/02/19/the-civilization-series-has-sold-33-million-copies-since-it-debuted-in-1991/
  58. Bandai's History. Bandai (November 2004). Retrieved on 2009-03-21.
  59. Gundam sales from 2004 to 2012. Famitsu sales data for Japan. Garaph. Retrieved on 20 May 2012.
  60. Top-selling Gundam titles from 2004 to 2009:
  61. http://investor.activision.com/releasedetail.cfm?ReleaseID=195153
  62. Edward Iwata (2008-03-09). "Executive Suite: Tony Hawk leaps to top of financial empire". USA Today. http://www.usatoday.com/money/companies/management/2008-03-09-tony-hawk-entrepreneur_N.htm. Retrieved 2009-03-21.
  63. http://www.foxbusiness.com/features/2016/05/10/sony-playstations-uncharted-4-poised-to-chart-top.html
  64. http://www.forbes.com/sites/johngaudiosi/2013/04/23/sony-playstation-franchise-ratchet-and-clank-goes-hollywood-with-3d-feature-film/
  65. http://voices.yahoo.com/ratchet-clank-future-crack-time-coming-playstation-2948578.html
  66. http://www.gamespot.com/articles/counter-strike-global-offensive-firing-up-early-2012/1100-6328645/
  67. http://investor.activision.com/releasedetail.cfm?ReleaseID=179537
  68. http://www.operationsports.com/news/389799/tiger-woods-pga-tour-11-announced-ships-in-june/
  69. http://www.gamespot.com/articles/bioshock-franchise-still-really-important-publishe/1100-6427664/
  70. Far Cry series:
  71. http://seekingalpha.com/article/2880776-take-twos-ttwo-ceo-strauss-zelnick-on-q3-2015-results-earnings-call-transcript?page=1
  72. http://www.neogaf.com/forum/showthread.php?t=1040059
  73. http://news.xbox.com/2014/01/games-microsoft-studios-gears-of-war/
  74. http://www.eurogamer.net/articles/2012-06-05-god-of-war-series-has-sold-over-21-million-copies
  75. http://www.edge-online.com/features/death-ensemble-studios/
  76. 76.0 76.1 http://blog.ihobo.com/2009/02/top-ten-roleplaying-game-franchises.html
  77. https://web.archive.org/web/20130202065907/www.gamespot.com/news/konamis-frogger-and-castlevania-nominated-for-walk-of-game-star-6135485
  78. http://www.totalvideogames.com/Realtime-Worlds/feature-5092.html
  79. http://www.joystiq.com/2007/12/03/celebrating-simple-series-sales/
  80. http://www.gamasutra.com/view/news/26351/SingStar_Franchise_Hits_20_Million_Units.php
  81. http://kotaku.com/310244/spyro-invades-wendys-kids-meals?tag=gamingtoys
  82. 82.0 82.1 82.2 82.3 82.4 http://www.gamasutra.com/view/news/37228/Grand_Theft_Auto_IV_Passes_22M_Shipped_Franchise_Above_114M.php#.UTsee0ZIFDT
  83. 83.0 83.1 http://www.segasammy.co.jp/english/ir/library/pdf/printing_annual/2015/all_ar2015_e.pdf
  84. http://gematsu.com/2015/12/tales-series-worldwide-shipments-top-16-million
  85. http://www.reuters.com/article/2008/10/21/idUS148471+21-Oct-2008+PRN20081021
  86. http://www.gamingnexus.com/FullNews/Im-a-Barbie-girl-in-a-Barbie-world/Item1878.aspx
  87. http://www.eurogamer.net/articles/new-burnout-paradise-dlc-videos
  88. http://www.gamasutra.com/php-bin/news_index.php?story=13983#.UUDlT0ZIFDQ
  89. http://www.gamespot.com/articles/red-dead-redemption-reaches-14-million-copies-ship/1100-6429928/
  90. 90.0 90.1 https://www.segasammy.co.jp/english/ir/library/pdf/printing_annual/2014/all_ar2014_e.pdf
  91. https://www.segasammy.co.jp/english/pdf/release/201503_4q_tanshin_e_final.pdf
  92. http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&ID=1004548
  93. http://www.polygon.com/2015/10/8/9474385/scribblenauts-launch-crowdfunding-investment-fig
  94. http://gematsu.com/2016/05/dark-souls-iii-tops-three-million-shipments-dark-souls-series-tops-13-million
  95. http://www.joystiq.com/2011/06/09/mama-franchise-reaches-12-million-sales-worldwide-8-5-million/
  96. http://www.1up.com/news/sony-announces-socom-4
  97. http://gamingbolt.com/ace-combat-sales-in-millions-surpasses-1-2-million-demo-downloads-and-10-million-units-sold-worldwide
  98. http://www.gamesindustry.biz/articles/gameloft-s-asphalt-series-tops-10-million
  99. http://investor.activision.com/releasedetail.cfm?releaseid=179868
  100. http://www.gamasutra.com/view/feature/2049/gdc_2004_game_design_keynote_the_.php
  101. http://www.namcobandaigames.com/company/news/namco-bandai-games-celebrates-over-10-million-naruto-and-naruto-shippuden-games-shipped-worldwide?page=7
  102. http://investor.activision.com/releasedetail.cfm?ReleaseID=309754
  103. https://www.youtube.com/watch?v=Danqg8o9_sg
  104. http://www.gamer.ne.jp/news/201512020028/
  105. https://twitter.com/VinceZampella/status/650096789979205632
  106. http://www.smh.com.au/articles/2004/08/23/1093113124800.html
  107. http://www.nytimes.com/2004/09/20/technology/20game.html?_r=0
  108. http://www.siliconera.com/2013/04/24/this-week-in-sales-tomodachi-collection-sees-big-launch-sales/
  109. http://www.nintendo.co.jp/ir/pdf/2015/150129e.pdf
  110. http://web.archive.org/web/20080225042735/http://www.us.playstation.com/News/PressReleases/197
  111. http://content.yudu.com/A1ttw8/MCV090911/resources/8.htm
  112. http://www.gamesindustry.biz/articles/moto-racer-ds-multi-discipline-motorbike-title-heading-for-ds
  113. http://www.develop-online.net/news/32441/40m-at-stake-for-the-success-of-Blur
  114. http://www.joystiq.com/2014/10/16/trine-series-tops-7-million-sales-shares-its-level-editor
  115. http://www.nintendo.com.au/index.php?action=news&nid=3653
  116. http://msnmoney.brand.edgar-online.com/EFX_dll/EDGARpro.dll?FetchFilingHTML1?ID=5911251&SessionID=5RgcWZDBP11rCl9
  117. http://web.archive.org/web/20080122112402/http://corporate.sci.co.uk/Who_we_are/brandportfolio.aspx
  118. http://www.gamasutra.com/php-bin/news_index.php?story=23346
  119. http://web.archive.org/web/20020602111122/www.acclaim.com/company/pressReleases/product/NBAJAM2004.html
  120. http://web.archive.org/web/20080114005646/http://sec.edgar-online.com/2006/03/07/0000950123-06-002721/Section2.asp
  121. http://web.archive.org/web/20040610121509/http://www.acclaim.com/company/pressReleases/product/TurokLaborDay.html
  122. http://www.gamespot.com/articles/saints-row-warhammer-40k-series-sales-top-6-million/1100-6275972/
  123. http://www.gamespot.com/news/chessmaster-9000-announced-2874204
  124. http://www.gamesindustry.biz/articles/stronghold-kingdoms-castle-based-mmo-spanning-pc-and-web-in-the-works-at-firefly-studios
  125. http://www.tecmo.co.jp/company/data/20070823cp_e.pdf#page=13
  126. http://www.1up.com/reviews/toca-race-driver-2
  127. http://www.gamespot.com/articles/tm-black-date-set/1100-2648184/
  128. http://pc.gamespy.com/pc/v-rally-3/
  129. Pokémon in Figures (September 30, 2015). Retrieved on 13 January 2016.
  130. Daniel Sloan, Playing to Wiin: Nintendo and the Video Game Industry's Greatest Comeback, p. 44, John Wiley & Sons
  131. 131.0 131.1 131.2 See Highest-grossing games by gross revenue figures for references
  132. Ms. Pac-Man revenue: 125,000 units, [8] $2800 each [9]
  133. Atari Production Numbers Memo. Atari Games (4 January 2010). Retrieved on 18 March 2012.
  134. Interview with David Snook, editor of Coin Slot, published in Mega (magazine), issue 10, page 18, July 1993
  135. Ste Curran (2004), Game plan: great designs that changed the face of computer gaming, Rotovision, p. 38, ISBN 2-88046-696-2, http://books.google.co.uk/books?id=TXcWlWkIZ0AC&pg=PA38, retrieved 11 April 2011, "When Street Fighter II′ (pronounced street fighter two dash) was released just a short time later, it sold around 140,000 units, at ¥160,000 (c. US $1300 / £820) each. The figures were beyond massive ? they were simply unheard of. Capcom's Titanic wasn't sinking. Anything but. The game was a runaway success in its territory of choice, bringing Western gamers as much joy as it had in the East."
  136. Top 10 Biggest-Grossing Arcade Games of All Time, 2013, http://www.usgamer.net/articles/top-10-biggest-grossing-arcade-games-of-all-time, retrieved 2014-11-10
  137. Platinum Titles. Capcom. Retrieved on 2010-08-21.
  138. 138.0 138.1 John Diamonon (2008-12-18). Super Street Fighter II Turbo HD Remix achieves record breaking sales. Capcom Unity. http://www.capcom-unity.com/johndmoney/blog/2008/12/18/super_street_fighter_ii_turbo_hd_remix_achieves_record_breaking_sales. Retrieved 2009-02-14.
  139. 139.0 139.1 139.2 Japan Platinum Game Chart. The Magic Box. Retrieved on 2008-05-22.
  140. He helped create the wildly successful Call of Duty game series, which has had revenue of more than $9 billion during its 11-year history..
  141. Sonic the Hedgehog still running fast for Sega, Fortune
  142. World of Warcraft revenues:
  143. Lineage revenues:
  144. 144.0 144.1 Wii Fit to cost £70
  145. Wii Fit Plus sales revenue: 20.86 million units = $1606.41 million
  146. Donkey Kong revenue: $1.496 billion during 1981-1982
    • Cabinet sales revenue: $494 million during 1981-1982
    • United States coin revenue: $1.002 billion from July 1981 to December 1982
      • July-December 1981: $175 million
        • July-October 1981: 4,000 cabinet sales per month, at $288 weekly average earnings per cabinet = $50 million
          • July 1981: 4,000 cabinets = $5 million
          • August 1981: 8,000 cabinets = $10 million
          • September 1981: 12,000 cabinets = $15 million
          • October 1981: 16,000 cabinets = $20 million
        • November-December 1981: 50,000 cabinets at $288 weekly earnings each [27] = $125 million
      • 1982: $827 million
  147. Sheff 121:
    "And we received from Coleco an agreement that they would pay us three percent of the net sales price [of all the "Donkey Kong" cartridges Coleco sold]." It turned out to be an impressive number of cartridges, 6 million, which translated into $4.6 million.
    ~ Sid Sheinberg
  148. Electronic Arts has sold over 100 million copies of Madden games life to date, generating over $4 billion in revenue..
  149. Dungeon Fighter Online:
  150. Need for Speed, directed by Scott Waugh, is adapted from the wildly popular Electronic Arts game, which has racked up sales in the $4 billion range.
  151. http://fortune.com/2013/12/06/gran-turismo-6-300-million-launch-focuses-on-ps3/
  152. AOU 2009 - Sega World Club Champion Football Intercontinental Clubs 2007-2008. AOU Amusement Expo 2009. DigInfo TV (2 March 2009). Retrieved on 18 May 2012.
  153. Sports Gaming in Japan: World Club Champion Football. GameSpot (22 September 2009). Retrieved on 18 May 2012.
  154. Appendix of Consolidated Financial Statements: Year Ended March 31, 2010. Sega Sammy Holdings (14 May 2010). Retrieved on 13 April 2012.
  155. Appendix of Consolidated Financial Statements: Year Ended March 31, 2011. Sega Sammy Holdings (13 May 2011). Retrieved on 13 April 2012.
  156. Appendix of Consolidated Financial Statements: 9 Months Ended December 31, 2011. Sega Sammy Holdings (3 February 2012). Retrieved on 13 April 2012.
  157. Microsoft: Halo Series has Generated $3 Billion in Revenue.
  158. $1.8 billion as of 2011 [28]
    • 2003-2010: $1.5 billion [29]
      • 2003-2005: $310 million [30]
      • 2006: $200 million [31]
      • 2008: $500 million [32]
      • 2009: $200 million [33]
      • 2007 and 2010: $290 million
    • 2011: $300 million
    • 2012: Unknown
    • 2013: $326 million
    • 2014, January-September: $240 million
  159. Guitar Hero franchise surpassed the $2 billion mark in terms of sales.
  160. Skylanders series sells $2 billion worldwide.
  161. http://news.google.com/newspapers?nid=1320&dat=19950501&id=H0RWAAAAIBAJ&sjid=reoDAAAAIBAJ&pg=3412,181681
  162. The Gears of War series has sold over 22 million copies to date, driving more than $1 billion in lifetime revenue..
  163. SingStar has achieved combined sales of over 15 Million units and life-time revenue of approximately $500M (measured at retail and online worldwide)..


Best selling franchises
Best selling franchises · Highest grossing franchises

Mario · Pokemon · Street Fighter · Grand Theft Auto · Call of Duty · Sonic the Hedgehog · Final Fantasy · Madden NFL · The Legend of Zelda · Gran Turismo · Resident Evil · Halo · Metal Gear Solid · (more)

See also: Best selling games · Best selling franchises
Best selling video games
Worldwide sales · Gross revenue

United States · Japan · Franchises · Best selling new IPs · Seventh generation · Sixth generation
Nintendo · Capcom · Ubisoft · Square Enix · Blizzard · Konami · Sega

See also: Best selling games · Best selling franchises
Wikipedia-logo
This page uses content from Wikipedia. The original article was at List of best-selling video game franchises. The list of authors can be seen in the page history. As with Video Game Sales Wiki, the text of Wikipedia is available under the GNU Free Documentation License.

|}

Around Wikia's network

Random Wiki