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This is a list of best-selling computer and video game franchises that have sold at least 5 million copies. Unless otherwise stated, numbers indicate worldwide units sold, ordered alphabetically whenever two or more list the same amount. The exception are the ones specifying shipments, which have lower precedence than others listing sales. 

Franchise sales include expansion packs when applicable. There is also a separate list of highest-grossing video game franchises below.

See also: Best selling video games and Franchises (seventh generation)

Software sales figures

     – This color indicates a sub-series of a larger video game franchise.

Sold at least 100 million copies

Rank Franchise Sales
(in millions)
Reference
1 Mario 529.882
Super Mario 310 [1]
Mario Kart 113.03 [2]
Mario Party 40.19 [3]
Mario Sports 36 [n 1]
Mario RPG 16.49 [n 2]
Other Mario Games 14.704 [n 3]
2 Sonic the Hedgehog 350 [14]
3 Pokémon 289 [n 4]
Pokémon Main Series 210 [n 5]
Pokémon Mystery Dungeon 13 [17]
4 Call of Duty 250 [18]
Mario & Sonic 22.8 [n 1]
5 Grand Theft Auto 220 [19]
6 Wii Series 202.91 [20]
Wii Sports 115.78
Wii Fit 44
Wii Play 29.7
7 The Sims 175 [21]
8 Need For Speed 150 [22]
9 Tetris 140  [23]
10 Final Fantasy 126.527 [24]
11 FIFA 100  [25]
12 Lego 100 [26]

Sold at least 50 million copies

Rank Franchise Sales
(in millions)
Reference[27]
13 Madden NFL 99 [28]
14 Assassin's Creed 93
15 Pro Evolution Soccer 86.8 [29]
16 The Legend of Zelda 84.92 [n 6]
17 Tom Clancy 82 [34]
18 Gran Turismo 75 [35]
19 Minecraft 73 [36][37]
20 Resident Evil 71 [38][39]
21 Dragon Quest 68 [40][41]
22 Halo 65 [42]
23 The Oregon Trail 65
24 Counter-Strike 60.9 [43]
25 Battlefield 60 [44]
26 WWE 2K 60 
27 Donkey Kong 56.04 
28 Star Wars 52 [n 7]
Star Wars: Battlefront 10
Star Wars: Battlefront (EA) 14
29 Bejeweled 50 [47]
30 Crash Bandicoot 50
31 Just Dance 50 [34]

Sold at least 20 million copies

Rank Franchise Sales
(in millions)
Reference[27]
32 Metal Gear 49.2 [48]
33 Tekken 45.6 [n 8]
34 Pac-Man 43.24
35 Lineage 43 [51]
36 Tomb Raider 42 [41]
37 Dragon Ball 40.5
38 Guitar Hero 40 [52]
39 Harry Potter 40
40 Medal of Honor 39
41 Super Smash Bros. 39 [n 9]
42 Street Fighter 38 [39]
43 Monster Hunter 36 [39]
44 NBA Live 35 [57]
45 Tap Tap 35
46 Brain Age 34
47 Kirby 34 [58]
48 Civilization 33 [59]
49 Mortal Kombat 32.5
50 Animal Crossing 31.2
51 Mega Man 31 [39]
52 Gundam 30.9044 [n 10]
53 James Bond 30 [63]
54 Tony Hawk 30 [64]
55 Uncharted 28 [65]
56 Gears of War 27 [66]
57 Nintendogs 27 [10]
58 Ratchet & Clank 27 [67][68]
59 Rayman 26 [34]
Raving Rabbids 14 [34]
60 Bioshock 25 [69]
61 Marvel 25 [70]
62 PGA Tour 25 [71]
63 Petz 24 [34]
64 Borderlands 23 [72]
65 Far Cry 23 [73]
66 Batman 22
67 Warriors 22 [74]
68 Yu-Gi-Oh! 21.8
69 God of War 21.65 [75]
70 Imagine 21 [34]
71 Kingdom Hearts 21 [41]
72 Jikkyo Powerful Pro Yakyu 20.5 [29]
73 Age of Empires 20 [76]
74 Castlevania 20 [77]
75 Diablo 20
76 Frogger 20 [78]
77 J.B. Harold 20
78 Lemmings 20 [79]
79 Prince of Persia 20 [34]
80 Simple 20 [80]
81 SingStar 20 [81]
82 Spyro the Dragon 20 [82]

Sold at least 10 million copies

Franchise Sales
(in millions)
Reference

[27]

Driver 19 [34]
Warcraft 19
Midnight Club 18.5 [83]
SimCity 18
The Elder Scrolls 17
NBA 2K 17 [83]
Starcraft 17
Zuma 17
Half-Life 16
Puyo Puyo 16 [84]
Tales 16 [85]
Bemani 15.84
Backyard Sports 15 [86]
Barbie 15 [87]
Burnout 15 [88]
Professor Layton 15 [89]
Devil May Cry 14 [39]
Metroid 14
Red Dead Redemption 14 [90]
Worms 14 [91]
Jak and Daxter 13.8
Megami Tensei 13.8 [92]
Persona 6.2 [92][93]
Disney 13.2
Cars 8 [94]
Myst 13
Scribblenauts 13 [95]
Souls 13 [96]
Cooking Mama 12 [97]
SOCOM 12 [98]
Star Fox 12
The Room 11.6 [99]
Left 4 Dead 11
Mass Effect 10.5
Ace Combat 10 [100]
Adventure Island 10
Asphalt Urban GT 10 [101]
Bomberman 10
Colin McRae Rally 10
Deer Hunter 10
DreamWorks 10 [102]
The Lord of the Rings 10 [103]
Momotaro Densetsu 10
Naruto 10 [104]
Pitfall! 10 [105]
Rock Band 10
The Settlers 10 [34]
Sniper Elite 10 [106]
Watch Dogs 10 [34]
Yo-kai Watch 10 [107]

Sold at least 5 million copies

  • SaGa (9.9 million)   [41]
  • Saints Row (9.8 million)
  • The Experience (9 million) [34]
  • EA Sports NASCAR series (9 million)
  • Roller Coaster Tycoon (9 million)
  • Tomodachi (8.85 million) [108] [109]
  • Ninja Gaiden (8.774 million)
  • Yakuza (8.6 million) [84]
  • Dead Space (8.5 million)
  • Doom (8.5 million) [110]
  • Dead Rising (8.3 million) [39]
  • Dead or Alive (8.2 million)
  • Carnival Games (8 million) [83]
  • Hitman (8 million) [41]
  • Onimusha (8 million) [39]
  • Spider-Man (8 million) [111]
  • Zoo Tycoon (8 million)
  • Hot Shots Golf (7.5 million) [112]
  • Max Payne (7.5 million) [83]
  • Total War (7.5 million)
  • Football Manager (7 million) [113]
  • Inazuma Eleven (7 million)[114]
  • Marvel vs. Capcom (7 million)[39]
  • Moto Racer (7 million) [115]
  • Nancy Drew (7 million)
  • Project Gotham Racing (7 million) [116]
  • Titanfall (7 million) [117]
  • Trine (7 million) [118]
  • Unreal (7 million)
  • EyeToy (6.7 million)
  • MX vs. ATV (6.5 million) [119]
  • Alone in the Dark (6 million)
  • Buzz! (6 million)
  • Carmen Sandiego (6 million)
  • Championship Manager (6 million)
  • Conflict (6 million shipped) [120]
  • Guild Wars (6 million) [121]
  • Mana (6 million) [41]
  • NBA Jam (6 million) [122]
  • Romance of the Three Kingdoms (6 million)
  • Test Drive (6 million) [123]
  • Turok (6 million) [124]
  • Warhammer 40,000 (6 million) [125]
  • The Witcher (6 million)
  • Lost Planet (5.8 million)[39]
  • Ace Attorney (5.6 million)[39]
  • Major League Baseball 2K (5.5 million)
  • Chrono (5.4 million) [41]
  • Banjo Kazooie (5.25 million)
  • Anno (5 million) [34]
  • Asterix (5 million)
  • Baldur's Gate (5 million) [77]
  • Brothers in Arms (5 million)
  • Chessmaster (5 million) [126]
  • Mafia (5 million) [83]
  • Oddworld (5 million)
  • Stronghold (5 million) [127]
  • Tecmo Bowl (5 million) [128]
  • TOCA Touring Car series (5 million) [129]
  • Twisted Metal (5 million in North America) [130]
  • V-Rally (5 million)[131]

Highest-grossing video game franchises

See also: Highest-grossing games

This is a list of video game franchises that have grossed at least $1 billion in revenue. All figures below are in US dollars.

Franchise Debut
year
Lifetime revenue
(no inflation)
Ref Lifetime revenue
(2016 inflation)
Japan Pokémon 1996 $58 billion (as of 2015)
(including other media)
[132] $58 billion
(including other media)
Japan Mario 1981 $8.704 billion (as of 2002) [n 12] $23 billion
Japan Final Fantasy 1987 $10.275 billion (as of 2017) [24] $22 billion
Japan Street Fighter 1987 $7.395 billion (as of 2008) [134] $16 billion
Japan Space Invaders 1978 $3.852 billion (as of 1982) [135] $14.144 billion
Japan Pac-Man 1980 $4.827 billion (as of 1999) [n 13] $14.031 billion
Japan Dragon Quest 1986 $5.236 billion (as of 2016) [138] $11.4 billion
United States World of Warcraft 2004 $9.268 billion (as of 2015) [135] $9.376 billion
United States Call of Duty 2003 $9 billion (as of 2014) [139] $9.105 billion
Japan Sonic 1991 $5 billion (as of 2014) [140] $8.8 billion
South Korea CrossFire 2007 $7.05459 billion (as of 2015) [135] $8.15 billion
South Korea Lineage 1998 $4.754 billion (as of 2016) [135] $6.99 billion
Japan Sega Model series 1992 $3.5 billion (as of 2000) [141] $5.97 billion
Japan Resident Evil 1996 $3.662 billion (as of 2017) [142] $5.59 billion
South Korea Dungeon Fighter Online 2005 $4.369 billion (as of 2015) [135] $5.36 billion
Japan Wii Fit 2007 $4.427 billion (as of 2009) [n 15] $5.11 billion
Japan Monster Strike 2013 $4.529 billion (as of 2016) [135] $4.66 billion
Japan Donkey Kong 1981 $1.70404 billion (as of 1983) [n 11] $4.49 billion
United States Madden NFL 1988 $4 billion (as of 2013) [147] $4.11 billion
United States Need for Speed 1994 $4 billion (as of 2014) [148] $4.05 billion
Japan Gran Turismo 1997 $2.8 billion (as of 2013) [149] $3.73 billion
Japan World Club Champion Football 2002 $2.507 billion (as of 2013) [n 18] $3.34 billion
United States Halo 2001 $3 billion (as of 2012) [155] $3.13 billion
South Korea MapleStory 2003 $2.366 billion (as of 2014) [156] $3.08 billion
United States Guitar Hero 2005 $2 billion (as of 2009) [157] $2.23 billion
United Kingdom Lego 1997 $2 billion (as of 2014) [26] $2.02 billion
United States Skylanders 2011 $2 billion (as of 2014) [158] $2.02 billion
United States Mortal Kombat 1992 $1 billion (as of 1995) [159] $1.57 billion
Soviet Union Tetris 1989 $1.324 billion (as of 2014) [n 19] $1.53 billion
United States Gears of War 2006 $1 billion (as of 2014) [163] $1.01 billion

DFC Intelligence franchises

2005 list of the top franchises worldwide. (Source)

  1. Mario and spinoffs - Nintendo
  2. Final Fantasy - Square Enix
  3. NFL Football games - EA
  4. Zelda - Nintendo
  5. Grand Theft Auto - Take-Two
  6. Marvel games - Activision + others
  7. Pokemon - Nintendo
  8. Need for Speed - EA
  9. Dragon Quest - Square Enix
  10. Gran Turismo - Sony

Possible future inclusions

  • Deus Ex (2m+ confirmed for 3rd game alone)
  • Fate
  • Your Shape
  • Sengoku BASARA
  • Dino Crisis
  • Breath of Fire
  • Final Fight
  • Ghosts'n Goblins
  • Monster Farm

See also

External links

Notes

  1. 1.0 1.1 Mario Sports series:
  2. Mario RPG series:
  3. Other Mario games:
  4. Pokémon:
    • 1996-2015 - 279 million[15]
    • Pokémon Sun and Moon (2016) - 10 million[16]
  5. Pokémon main series:
    • 1996-2015 - 200 million[15]
    • Pokémon Sun and Moon (2016) - 10 million[16]
  6. The Legend of Zelda series:
  7. Star Wars franchise - 38 million
  8. Tekken series:
  9. Super Smash Bros. series:
  10. Gundam series:
    • Sales through to March 2004: 20 million[60]
    • Sales from March 2004 to March 2012: 10.9044 million[61][62]
  11. 11.0 11.1 Donkey Kong overall revenue:
    • Arcade version: $1.496 billion[145]
    • Coleco and Famicom versions: $208.04 million[n 16]
  12. Mario franchise revenue:
    • Mario software sales revenue up until 2002: $7 billion[133]
    • Donkey Kong revenue up until 1983: $1.70404 billion[n 11]
  13. Pac-Man series revenue:
  14. Wii Fit (original) sales revenue:
    • Prices:
    • December 2007 to March 2010: 22.61 million units = $2813 million
      • Japan: 5.36 million units at $116 each = $622 million
        • December 2007 to March 2008: 1.85 million
        • April 2008 to March 2009: 1.58 million
        • April 2009 to March 2010: 1.93 million
      • Overseas: 17.25 million units at $127 (mean average EU/UK/US price) each = $2191 million
    • April 2010 to March 2012: 60,000 (22.67 million - 22.61 million) units at $124 (mean average EU/JP/UK/US price) each = $7.44 million
  15. Wii Fit (original and Plus) sales revenue:
  16. Donkey Kong cartridge sales revenue:
    • Coleco version: $154 million in 1982[146]
    • Famicom version in Japan: 1 million units[7] at ¥4725 [1] each = $54.04 million
  17. World Club Champion Football: Intercontinental Clubs
    • Fiscal year ended 31 March 2010: ¥4.2 billion[152]
    • Fiscal year ended 31 March 2011: ¥3.8 billion[153]
    • Fiscal year ended 31 March 2012: ¥3.6 billion[5][154]
    • Fiscal year ended 31 March 2013: ¥3.2 billion
    • April-December 2013: ¥2.1 billion
    • Currency conversion: [2] $224 million
      • ¥4.2 billion = $55.4312 million
      • ¥3.8 billion = $50.2 million
      • ¥3.6 billion = $48 million
      • ¥3.2 billion = $42.2333 million
      • ¥2.1 billion = $28 million
  18. World Club Champion Football revenue:
    • Card revenues up until January 2009 - $1.901 billion
      • 480 million player cards sold as of January 2009, costing around ¥300 each.[150][151] This brings the total card revenue up to ¥144 billion, equivalent to [http://www.x-rates.com/historical/?from = JPY&amount=144000&date=2011-10-30 $1.901 billion].
    • Unit sales revenues from April 2005 to December 2009 - $307.4 million
      • World Club Champion Football: European Clubs 2004–2005 at £90,000 ($189,000) [3] each - $149.4 million
        • 514 units from April 2005 to March 2006: $97.2 million
        • 276 units during April–September 2006: $52.2 million
      • World Club Champion Football: Intercontinental Clubs 2006-2007 - 831 units from June 2008 to March 2009 at £90,000 ($189,000) [4] each = $158 million
    • World Club Champion Football: Intercontinental Clubs revenues from April 2009 to December 2013 - $224 million[n 17]
  19. Tetris sales revenue:
    • Handheld/Console - $904 million
      • Game Boy - 30 million cartridges (including bundles)[23] at $19.99 each = $599.7 million
      • NES) - 8 million cartridges[160] at $37.99 each = $303.92 million
    • Mobile - 425 million downloads[161] at $0.99[162] = $420 million


References

  1. https://www.nintendo.com/whatsnew/detail/vy8mvC_LJPHnlpBFTR5w-BYV1FP_m7hN
  2. Mario Kart series:
  3. Bring along your amiibo as your party plus-one from 20th March in Mario Party 10. Nintendo (2015-02-19). Retrieved on 2015-02-20.
  4. Sega/Nintendo (2011-04-21). "London's Calling Mario & Sonic". Press release. http://www.sega.com/news/?n=5048. Retrieved 2011-04-21.
  5. 5.0 5.1 Appendix of Consolidated Financial Statements: Year Ended March 31, 2012. Sega Sammy Holdings (May 11, 2012). Retrieved on 17 May 2012.
  6. 6.0 6.1 Financial Results Briefing for the Fiscal Year Ended March 2008: Supplementary Information (PDF). Nintendo (March 2008). Retrieved on 2012-03-16.
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Japan Sales. Nintendojo (2006-09-26). Archived from the original on July 30, 2008. Retrieved on 2008-10-09. (Translation)
  8. 8.0 8.1 8.2 US Platinum Videogame Chart (Games sold over Million Copies since 1995). The Magic Box (Dec 27, 2007). Retrieved on 16 March 2012.
  9. Financial Results Briefing for the Fiscal Year Ended March 2010: Supplementary Information (PDF). Nintendo (2010-05-07). Retrieved on 2010-05-07.
  10. 10.0 10.1 10.2 10.3 10.4 10.5 IR Information : Sales Data - Top Selling Software Sales Units - Nintendo 3DS Software.
  11. 11.0 11.1 Matt Casamassina (2007-07-25). Nintendo Sales Update. IGN. Retrieved on 2007-07-25.
  12. Sheff, David (1999). Game Over: Press Start to Continue: The Maturing of Mario. Wilton, Connecticut: GamePress. p. 121. ""And we received from Coleco an agreement that they would pay us three percent of the net sales price [of all the "Donkey Kong" cartridges Coleco sold]." It turned out to be an impressive number of cartridges, 6 million, which translated into $4.6 million."
  13. 13.0 13.1 13.2 Japan sales of Mario (based on Famitsu data). Garaph (2012-02-20). Retrieved on 16 March 2012.
  14. Christopher Dring (June 27, 2016). Sega: 'We are turning Sonic into an entertainment icon'. Retrieved on 2017-01-09. “Joining Iizuka is Sonic’s new chief brand officer Ivo Gerscovich. [...] Gerscovich: Well this year it’s Sonic’s 25th anniversary. [...] We have now sold over 350m games - either physically or downloaded. [...] Sonic is the star of his fifth TV series now, and even on mobile we have had over 200m downloads from the last few games.”
  15. 15.0 15.1 http://www.famitsu.com/news/201603/17101623.html
  16. 16.0 16.1 http://gamingbolt.com/pokemon-sun-and-moon-ships-10-million-units-for-launch-day
  17. http://www.businesswire.com/news/home/20150521005329/en/Pok%C3%A9mon-Super-Mystery-Dungeon-Launching-Winter-2015#.VV3Yv_lVikp
  18. https://www.vg247.com/2016/01/15/call-of-duty-tops-250m-units-sold-worldwide/
  19. http://ign.com/articles/2015/08/21/grand-theft-auto-franchise-has-shipped-over-220-million-units
  20. Wii Series
  21. http://www.time.com/time/arts/article/0,8599,1902950,00.html
  22. http://metro.co.uk/2012/11/28/gta-sales-hit-125-million-as-2k-promise-no-yearly-sequels-551368/
  23. 23.0 23.1 Olstad, Scott (2009-06-05). "25 Years of Tetris: From Russia With Fun!". Time. http://www.time.com/time/arts/article/0,8599,1902950,00.html. Retrieved 2009-06-06.
  24. 24.0 24.1 Final Fantasy: Software Sales, Video Game Sales Wiki
  25. Business Wire (2010-11-04). "EA SPORTS FIFA Soccer Franchise Sales Top 100 Million Units Lifetime". Press release. http://www.businesswire.com/news/home/20101104006782/en. Retrieved 2010-11-05.
  26. 26.0 26.1 PCGamesN (2014-10-15). "Lego games sales have made $2bn for Warner Brothers". Press release. http://www.pcgamesn.com/lego-batman-2-dc-super-heroes/lego-games-sales-have-made-2bn-for-warner-brothers. Retrieved 2014-10-16.
  27. 27.0 27.1 27.2 Sales data without source from List of best-selling video game franchises (Wikipedia)
  28. http://www.engadget.com/2013/02/01/madden-nfl-25-is-this-years-madden-game-cover-voting-starts-ma/
  29. 29.0 29.1 http://www.konami-digital-entertainment.co.jp/en/news/release/2014/1203/
  30. Cite error: Invalid <ref> tag; no text was provided for refs named nintendo_mar12
  31. Nintendo Earning Releases for Fiscal Year Ended March 2015. Nintendo (2015-05-07). Retrieved on 2015-11-06.
  32. Cite error: Invalid <ref> tag; no text was provided for refs named wii_u
  33. Whitehead, Thomas (January 27, 2015). Koei Tecmo Releases Awesome Hyrule Warriors Wallpapers to Celebrate One Million Units Shipped. Archived from the original on January 27, 2015. Retrieved on January 27, 2015.
  34. 34.00 34.01 34.02 34.03 34.04 34.05 34.06 34.07 34.08 34.09 34.10 34.11 https://web.archive.org/web/20150208181459/www.ubisoftgroup.com/en-us/about_ubisoft/facts_and_figures.aspx
  35. http://www.gran-turismo.com/us/products/gtsport/
  36. http://hexus.net/gaming/news/industry/84371-minecraft-sales-reach-70-million-20-million-copies-sold-pc/
  37. https://minecraft.net/stats
  38. 38.0 38.1 Total Sales Units. Capcom (2014-09-30). Retrieved on 2014-01-28.
  39. 39.0 39.1 39.2 39.3 39.4 39.5 39.6 39.7 39.8 39.9 http://www.capcom.co.jp/ir/english/business/salesdata.html
  40. Square Enix Reveals E3 2016 Lineup (PR Newswire)
  41. 41.0 41.1 41.2 41.3 41.4 41.5 41.6 http://www.hd.square-enix.com/eng/group/index.html
  42. http://www.gamespot.com/articles/halo-series-reaches-65-million-units-sold/1100-6428844/
  43. http://steamspy.com/search.php?s=Counter+Strike/
  44. http://www.bbc.co.uk/newsbeat/15536754
  45. LEGO Group Celebrates 10 Years of the Force. Lego Group (2009-02-13). Retrieved on 2009-03-21.
  46. LucasArts (2007-05-10). "Star Wars Battlefront: Renegade Squadron sends PSP system owners to the front". Press release. http://www.gamespot.com/news/6170467.html. Retrieved 2009-03-21.
  47. http://www.gamasutra.com/view/news/27183/Bejeweled_Sales_Hit_50_Million.php#.URVD90ZIFDQ
  48. http://www.neogaf.com/forum/showthread.php?t=963889
  49. Namco Bandai Games Announces Tekken Blood Vengeance™ In 3D. Namco Bandai Games (May 11, 2011). Retrieved on 20 May 2012.
  50. Tekken Tag Tournament 2 - AOU 2011 English Trailer (23rd Mar 2011).Template:Verify source
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  54. At Long Last, Nintendo Proclaims: Let the Brawls Begin on Wii! - Nintendo Official Site. Nintendo.com. Retrieved on 2012-08-17.
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  56. http://www.nintendo.co.jp/ir/en/sales/software/wii.html
  57. http://www.ea.com/news/dwight-howard-cover-athlete-nba-live-10
  58. http://www.nintendo.com/whatsnew/detail/jVx2Irt7Rnqt9xQNUU3yrcn-xZZFTR6t
  59. https://www.vg247.com/2016/02/19/the-civilization-series-has-sold-33-million-copies-since-it-debuted-in-1991/
  60. Bandai's History. Bandai (November 2004). Retrieved on 2009-03-21.
  61. Gundam sales from 2004 to 2012. Famitsu sales data for Japan. Garaph. Retrieved on 20 May 2012.
  62. Top-selling Gundam titles from 2004 to 2009:
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  74. 22 million sales in Japan
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  134. Street Fighter
  135. 135.0 135.1 135.2 135.3 135.4 135.5 135.6 Highest-grossing games by gross revenue figures
  136. Ms. Pac-Man revenue: 125,000 units, [5] $2800 each [6]
  137. Atari Production Numbers Memo. Atari Games (4 January 2010). Retrieved on 18 March 2012.
  138. Dragon Quest
  139. He helped create the wildly successful Call of Duty game series, which has had revenue of more than $9 billion during its 11-year history..
  140. Sonic the Hedgehog still running fast for Sega, Fortune
  141. 200,000 units at average $17,500 ($15,000 [7] [8] to $20,000 [9]) each
  142. Resident Evil
  143. 143.0 143.1 Wii Fit to cost £70
  144. Wii Fit Plus sales revenue: 20.86 million units = $1606.41 million
  145. Donkey Kong revenue: $1.496 billion during 1981-1982
    • Cabinet sales revenue: $494 million during 1981-1982
    • United States coin revenue: $1.002 billion from July 1981 to December 1982
      • July-December 1981: $175 million
        • July-October 1981: 4,000 cabinet sales per month, at $288 weekly average earnings per cabinet = $50 million
          • July 1981: 4,000 cabinets = $5 million
          • August 1981: 8,000 cabinets = $10 million
          • September 1981: 12,000 cabinets = $15 million
          • October 1981: 16,000 cabinets = $20 million
        • November-December 1981: 50,000 cabinets at $288 weekly earnings each [10] = $125 million
      • 1982: $827 million
  146. Sheff 121:
    "And we received from Coleco an agreement that they would pay us three percent of the net sales price [of all the "Donkey Kong" cartridges Coleco sold]." It turned out to be an impressive number of cartridges, 6 million, which translated into $4.6 million.
    ~ Sid Sheinberg
  147. Electronic Arts has sold over 100 million copies of Madden games life to date, generating over $4 billion in revenue..
  148. Need for Speed, directed by Scott Waugh, is adapted from the wildly popular Electronic Arts game, which has racked up sales in the $4 billion range.
  149. http://fortune.com/2013/12/06/gran-turismo-6-300-million-launch-focuses-on-ps3/
  150. AOU 2009 - Sega World Club Champion Football Intercontinental Clubs 2007-2008. AOU Amusement Expo 2009. DigInfo TV (2 March 2009). Retrieved on 18 May 2012.
  151. Sports Gaming in Japan: World Club Champion Football. GameSpot (22 September 2009). Retrieved on 18 May 2012.
  152. Appendix of Consolidated Financial Statements: Year Ended March 31, 2010. Sega Sammy Holdings (14 May 2010). Retrieved on 13 April 2012.
  153. Appendix of Consolidated Financial Statements: Year Ended March 31, 2011. Sega Sammy Holdings (13 May 2011). Retrieved on 13 April 2012.
  154. Appendix of Consolidated Financial Statements: 9 Months Ended December 31, 2011. Sega Sammy Holdings (3 February 2012). Retrieved on 13 April 2012.
  155. Microsoft: Halo Series has Generated $3 Billion in Revenue.
  156. $1.8 billion as of 2011 [11]
    • 2003-2010: $1.5 billion [12]
      • 2003-2005: $310 million [13]
      • 2006: $200 million [14]
      • 2008: $500 million [15]
      • 2009: $200 million [16]
      • 2007 and 2010: $290 million
    • 2011: $300 million
    • 2012: Unknown
    • 2013: $326 million
    • 2014, January-September: $240 million
  157. Guitar Hero franchise surpassed the $2 billion mark in terms of sales.
  158. Skylanders series sells $2 billion worldwide.
  159. http://news.google.com/newspapers?nid=1320&dat=19950501&id=H0RWAAAAIBAJ&sjid=reoDAAAAIBAJ&pg=3412,181681
  160. Tetris: From Russia With Love. Director/Producer: Magnus Temple; Executive Producer: Nick Southgate. BBC. BBC Four. Event occurs at 51:23. "The real winners were Nintendo. To date, Nintendo dealers across the world have sold 8 million Tetris cartridges on the Nintendo Entertainment system."
  161. Yoon, Andrew (April 7, 2014). Tetris has 425 million paid mobile downloads. Shacknews.
  162. EA Launches New Tetris® Game on the App Store Today, EA (December 1, 2011)
  163. The Gears of War series has sold over 22 million copies to date, driving more than $1 billion in lifetime revenue..


Best selling franchises
Best selling franchises · Highest grossing franchises

Mario · Pokemon · Street Fighter · Grand Theft Auto · Call of Duty · Sonic the Hedgehog · Final Fantasy · Madden NFL · The Legend of Zelda · Gran Turismo · Resident Evil · Halo · Metal Gear Solid · (more)

See also: Best selling games · Best selling games worldwide
Best selling video games
Worldwide sales · Gross revenue

United States · Japan · Franchises · Best selling new IPs · Seventh generation · Sixth generation
Nintendo · Capcom · Ubisoft · Square Enix · Blizzard · Konami · Sega

See also: Best selling games · Best selling franchises
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This page uses content from Wikipedia. The original article was at List of best-selling video game franchises. The list of authors can be seen in the page history. As with Video Game Sales Wiki, the text of Wikipedia is available under the GNU Free Documentation License.

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