Video Game Sales Wiki
Register
Advertisement

This is a list of best-selling computer and video game franchises that have sold at least 5 million copies. Unless otherwise stated, numbers indicate worldwide units sold, ordered alphabetically whenever two or more list the same amount. The exception are the ones specifying shipments, which have lower precedence than others listing sales. 

Franchise sales include expansion packs when applicable. There is also a separate list of highest-grossing video game franchises below.

See also: Best selling video games and Franchises (seventh generation)

Software sales figures

     – This color indicates a sub-series of a larger video game franchise.

Sold at least 100 million copies

Rank Franchise Sales
(in millions)
Reference
1 Mario 529.882
Super Mario 310 [1]
Mario Kart 113.03 [2]
Mario Party 40.19+ [3]
Mario Sports 36 [n 1]
Mario RPG 16.49 [n 2]
Other Mario Games 14.704 [n 3]
2 Pokémon 279 [14]
Pokémon Main Series 200 [14]
Pokémon Mystery Dungeon 13 [15]
3 Call of Duty 250 [16]
4 Sonic the Hedgehog 235 [17]
Mario & Sonic 22.8 [n 1]
5 Grand Theft Auto 220 [18]
6 Wii Series 202.05 [n 4]
Wii Sports 115.59 [n 4]
Wii Fit 44 [n 4]
Wii Play 29.7 [n 4]
7 The Sims 175 [24]
8 Need For Speed 150 [25]
9 Tetris 140  [26]
10 Final Fantasy 118.6 [27]
11 FIFA 100  [28]
12 Lego 100 [29]

Sold at least 50 million copies

Rank Franchise Sales
(in millions)
Reference[30]
13 Madden NFL 99 [31]
14 Assassin's Creed 93
15 Pro Evolution Soccer 86.8 [32]
16 Legend of Zelda 84.92 [n 5]
17 Tom Clancy 82 [35]
18 Gran Turismo 75 [36]
19 Minecraft 73 [37][38]
20 Dragon Quest 66 [39]
21 Resident Evil 66 [40][41]
22 Halo 65 [42]
23 The Oregon Trail 65
24 WWE 2K 60 
25 Battlefield 60 [43]
26 Donkey Kong 56.04 
27 Star Wars 52 [n 6]
Star Wars: Battlefront 10
Star Wars: Battlefront (EA) 14
28 Crash Bandicoot 50
29 Bejeweled 50 [46]
30 Just Dance 50 [35]

Sold at least 20 million copies

Rank Franchise Sales
(in millions)
Reference[30]
31 Metal Gear 49.2 [47]
32 Tekken 45.6 [n 7]
33 Pac-Man 43.24
34 Lineage 43 [50]
35 Tomb Raider 42 [39]
36 Harry Potter 40
37 Guitar Hero 40 [51]
38 Dragon Ball Z 40.5
39 Medal of Honor 39
40 Super Smash Bros. 39 [n 8]
41 Street Fighter 38 [41]
42 Monster Hunter 36 [41]
43 NBA Live 35 [55]
43 Tap Tap 35
44 Brain Age 34
45 Kirby 34 [56]
47 Mortal Kombat 32.5
48 Civilization 33 [57]
49 Animal Crossing 31.2
50 Gundam 30.9044 [n 9]
51 James Bond 30 [61]
52 Tony Hawk 30 [62]
53 Mega Man 31 [41]
54 Uncharted 28 [63]
55 Ratchet and Clank 27 [64][65]
56 Nintendogs 27
57 Rayman 26 [35]
Raving Rabbids 14 [35]
58 Counter-Strike 25 [66]
59 Marvel 25 [67]
60 PGA Tour 25 [68]
61 Bioshock 25 [69]
62 Petz 24 [35]
63 Far Cry 23 [70]
64 Borderlands 23 [71]
65 Warriors 22 (in Japan) [72]
66 Gears of War 22 [73]
67 Batman 22
68 Yu-Gi-Oh! 21.8
69 God of War 21.65 [74]
70 Imagine 21 [35]
71 Kingdom Hearts 21 [39]
72 Jikkyo Powerful Pro Yakyu 20.5 [32]
73 Age of Empires 20 [75]
74 Castlevania 20 [76]
75 Diablo 20
76 Frogger 20 [77]
77 J.B. Harold 20
78 Lemmings 20 [78]
79 Simple 20 [79]
80 SingStar 20 [80]
81 Spyro the Dragon 20 [81]
82 Prince of Persia 20 [35]

Sold at least 10 million copies

Franchise Sales
(in millions)
Reference

[30]

Warcraft 19
Driver 19 [35]
Midnight Club 18.5 [82]
SimCity 18
Uncharted 28
Zuma 17
Starcraft 17
The Elder Scrolls 17
NBA 2K 17 [82]
Puyo Puyo 16 [83]
Half-Life 16
Tales 16 [84]
Bemani 15.84
Professor Layton 15 [85]
Backyard Sports 15 [86]
Barbie 15 [87]
Burnout 15 [88]
Devil May Cry 14 [41]
Metroid 14
Worms 14 [89]
Red Dead Redemption 14 [90]
Megami Tensei 13.8 [91]
Persona 6.2 [91][92]
Jak & Daxter 13.8
Soul 13.38
Disney 13.2
Cars 8 [93]
Myst 13
Scribblenauts 13 [94]
Dark Souls 13 [95]
Cooking Mama 12 [96]
SOCOM 12 [97]
Star Fox 12
Left 4 Dead 11
Mass Effect 10.5
Ace Combat 10 [98]
Adventure Island 10
Asphalt Urban GT 10 [99]
Bomberman 10
Colin McRae Rally 10
Deer Hunter 10
DreamWorks 10 [100]
Lord of the Rings 10 [101]
Momotaro Densetsu 10
Rock Band 10
Naruto 10 [102]
Pitfall! 10 [103]
The Settlers 10 [35]
Watch_Dogs 10 [35]
Sniper Elite 10 [104]
Yo-kai Watch 10 [105]

Sold at least 5 million copies

  • SaGa (9.9 million)   [39]
  • Saints Row (9.8 million)
  • EA Sports NASCAR series (9 million)
  • Roller Coaster Tycoon (9 million)
  • The Experience (9 million) [35]
  • Tomodachi Collection (8.85 million) [106] [107]
  • Ninja Gaiden (8.774 million)
  • Yakuza (8.6 million) [83]
  • Doom (8.5 million) [108]
  • Dead Space (8.5 million)
  • Dead Rising (8.3 million) [41]
  • Carnival Games (8 million) [82]
  • Spider-Man (8 million) [109]
  • Zoo Tycoon (8 million)
  • Hitman (8 million) [39]
  • Onimusha (8 million) [41]
  • Dead or Alive (8.2 million)
  • Everybody's Golf (7.5 million) [110]
  • Max Payne (7.5 million) [82]
  • Total War (7.5 million)
  • Football Manager (7 million) [111]
  • Moto Racer (7 million) [112]
  • Nancy Drew (7 million)
  • Project Gotham Racing (7 million) [113]
  • Unreal (7 million)
  • Trine (7 million) [114]
  • Marvel Vs. Capcom (7 million)[41]
  • Inazuma Eleven (7 million)[115]
  • Titanfall (7 million) [116]
  • EyeToy (6.7 million)
  • MX vs. ATV (6.5 million) [117]
  • Alone in the Dark (6 million)
  • Buzz! (6 million)
  • Carmen Sandiego (6 million)
  • Conflict (6 million shipped) [118]
  • Guild Wars (6 million) [119]
  • Mana (6 million) [39]
  • NBA Jam (6 million) [120]
  • Romance of the Three Kingdoms (6 million)
  • Test Drive (6 million) [121]
  • Turok (6 million) [122]
  • Warhammer 40,000 (6 million) [123]
  • Championship Manager (6 million)
  • The Witcher (6 million)
  • Lost Planet (5.8 million)[41]
  • Ace Attorney (5.6 million)[41]
  • Major League Baseball 2K (5.5 million)
  • Chrono (5.4 million) [39]
  • Banjo Kazooie (5.25 million)
  • Anno (5 million) [35]
  • Asterix (5 million)
  • Baldur's Gate (5 million) [76]
  • Brothers in Arms (5 million)
  • Chessmaster (5 million) [124]
  • Mafia (5 million) [82]
  • Oddworld (5 million)
  • Stronghold (5 million) [125]
  • Tecmo Bowl (5 million) [126]
  • TOCA Touring Car series (5 million) [127]
  • Twisted Metal (5 million in North America) [128]
  • V-Rally (5 million)[129]

Highest-grossing video game franchises

See also: Highest-grossing games

This is a list of video game franchises that have earned at least $500 million in revenue. All figures below are in US dollars except where noted.

Franchise Original release year Lifetime revenue (no inflation) Reference Lifetime revenue (2016 inflation)
Pokémon 1996 $43.08 billion (¥4.6 trillion as of 2015, including other media) [130] $43.08 billion (including other media)
Mario 1981 $8.704 billion (as of 2002) [n 11] $28 billion
Final Fantasy 1987 $9.668 billion (as of 2016) [27] $24.9 billion
Space Invaders 1978 $3.852 billion (as of 1982) [132] $17.283 billion
Pac-Man 1980 $4.827 billion (as of 1999) [n 12] $17.145 billion
Street Fighter 1987 $6.125 billion (as of 2001) [n 18] $15.8 billion
Call of Duty 2003 $9 billion (as of 2014) [141] $9 billion
Sonic the Hedgehog 1991 $5 billion (as of 2014) [142] $10.7 billion
World of Warcraft 2004 $8.454 billion (as of 2014) [143] $8.454 billion
CrossFire 2007 $7.273 billion (as of 2014) [132] $8.304 billion
Lineage 1998 $3.965 billion (as of 2014) [144] $7.12 billion
Wii Fit 2007 $4.427 billion (as of 2009) [n 20] $6.25 billion
Donkey Kong 1981 $1.70404 billion (as of 1983) [n 10] $5.49 billion
Madden NFL 1988 $4 billion (as of 2013) [149] $5.03 billion
Dungeon Fighter Online 2005 $3.317 billion (as of 2014) [150] $4.97 billion
Need for Speed 1994 $4 billion (as of 2014) [151] $4 billion
Gran Turismo 1997 $2.8 billion (as of 2013) [152] $4.56 billion
World Club Champion Football 2002 $2.507 billion (as of 2013) [n 23] $4.08 billion
Halo 2001 $3 billion (as of 2012) [158] $3.82 billion
MapleStory 2003 $2.366 billion (as of 2014) [159] $3.76 billion
Guitar Hero 2005 $2 billion (as of 2009) [160] $2.73 billion
Lego 1997 $2 billion (as of 2014) [29] $2 billion
Skylanders 2011 $2 billion (as of 2014) [161] $2 billion
Mortal Kombat 1992 $1 billion (as of 1995) [162] $1.92 billion
Gears of War 2006 $1 billion (as of 2014) [163] $1 billion
SingStar 2004 $500 million (as of 2008) [164] $680 million

DFC Intelligence franchises

2005 list of the top franchises worldwide. (Source)

  1. Mario and spinoffs - Nintendo
  2. Final Fantasy - Square Enix
  3. NFL Football games - EA
  4. Zelda - Nintendo
  5. Grand Theft Auto - Take-Two
  6. Marvel games - Activision + others
  7. Pokemon - Nintendo
  8. Need for Speed - EA
  9. Dragon Quest - Square Enix
  10. Gran Turismo - Sony

Possible future inclusions

  • Deus Ex (2m+ confirmed for 3rd game alone)
  • Fate
  • Your Shape
  • Sengoku BASARA
  • Dino Crisis
  • Breath of Fire
  • Final Fight
  • Ghosts'n Goblins
  • Monster Farm

See also

External links

Notes

  1. 1.0 1.1 Mario Sports series:
  2. Mario RPG series:
    • Worldwide sales:
      • Mario & Luigi: Bowser's Inside Story - 3.09 million[9]
      • Super Paper Mario - 2.28 million[6]
      • Paper Mario: Sticker Star - 2.21 million[10]
      • Mario & Luigi 2: Partners in Time: 1.39 million[11]
      • Mario & Luigi: Dream Team - 2.08 million[10]
    • Japan sales:[7]
      • Super Mario RPG - 1.47 million
      • Mario & Luigi: Superstar Saga - 0.44 million
      • Paper Mario - 0.43 million
      • Paper Mario 2 - 0.41 million
    • United States sales:[8]
      • Mario & Luigi: Superstar Saga - 1.46 million
      • Paper Mario: The Thousand Year Door - 1.23 million
  3. Other Mario games:
    • Donkey Kong - 7 million
      • Coleco versions: 6 million[12]
      • Famicom versions: 1 million in Japan[7]
    • Mario puzzle games: 3.913 million in Japan
      • Japan sales:[7]
        • Dr. Mario: 3.74 million
        • Nintendo Puzzle Collection: 0.05 million
      • Japan sales:[13]
        • Dr. Mario & Panel de Pon: 122,937
    • Mario vs. Donkey Kong series: 1.91 million
      • Mario vs. Donkey Kong 2: March of the Minis: 1.39 million[11]
      • Japan sales:[13]
        • Mario vs. Donkey Kong: Mini-Land Mayhem!: 336,538
        • Mario vs. Donkey Kong: 180,154
    • Mario Bros.: 1.72 million in Japan[7]
    • Other Mario games in Japan:[13]
      • Mario Pinball: 101,237
      • Dance Dance Revolution Mario Mix: 59,922
  4. 4.0 4.1 4.2 4.3 Wii Series:
  5. The Legend of Zelda series:
    • 62 million series sales as of April 2011: 'The Legend of Zelda' launches today; check out our review. USA Today (November 20, 2011). Retrieved on 2012-03-16.
    • Sales after April 2011: 14.5 million
      • The Legend of Zelda: Ocarina of Time 3D - 3.82 million[10]
      • The Legend of Zelda: Skyward Sword - 3.52 million[22]
      • The Legend of Zelda: A Link Between Worlds - 2.51 million[10]
      • The Legend of Zelda: Majora's Mask 3D - 2.03 million[33]
      • The Legend of Zelda: Wind Waker HD - 1.62 million[21]
      • Hyrule Warriors - 1 million[34]
  6. Star Wars franchise - 38 million
  7. Tekken series:
    • Series sales up until March 2011: 40 million[48][49]
    • Street Fighter X Tekken: 1.4 million[40]
  8. Super Smash Bros. series:
  9. Gundam series:
    • Sales through to March 2004: 20 million[58]
    • Sales from March 2004 to March 2012: 10.9044 million[59][60]
  10. 10.0 10.1 Donkey Kong overall revenue:
    • Arcade version: $1.496 billion[147]
    • Coleco and Famicom versions: $208.04 million[n 21]
  11. Mario franchise revenue:
    • Mario software sales revenue up until 2002: $7 billion[131]
    • Donkey Kong revenue up until 1983: $1.70404 billion[n 10]
  12. Pac-Man series revenue:
  13. In 1992, the game captured 60% of the UK coin-op market, with individual machines taking up to £1000 per week, for an estimated total of £260 million per year.[135]
  14. Street Fighter II revenue:
    • 1992-1993: $3.126 billion
      • Based on Street Fighter II generating £260 million in 1992 in the UK alone,[n 13] and the annual revenues in the larger Japan and US markets being larger. Generating at least £260 million annually in each of these three markets (the UK, US, and Japan) works out to at least £780 million ($1.563 billion) in 1992.
  15. Street Fighter II revenue:
    • The World Warrior in 1992: $1.563 billion[n 14]
    • Champion Edition: $1.882 billion
      • Japan hardware sales: $257 million in 1992[136]
      • Coin revenue in quarters: $1.625 billion[137]
    • Later versions in 1994: $800 million
  16. 16.0 16.1 16.2 16.3 16.4 Street Fighter II sales:[138]
  17. Street Fighter II revenues
  18. Street Fighter II, overall revenue:
    • Arcade: $4.245 billion as of 1994[n 15]
    • Consoles: $1.8801 billion as of 2001[n 17]
  19. Wii Fit (original) sales revenue:
    • Prices:
    • December 2007 to March 2010: 22.61 million units = $2813 million
      • Japan: 5.36 million units at $116 each = $622 million
      • Overseas: 17.25 million units at $127 (mean average EU/UK/US price) each = $2191 million
    • April 2010 to March 2012: 60,000 (22.67 million - 22.61 million) units at $124 (mean average EU/JP/UK/US price) each = $7.44 million
  20. Wii Fit (original and Plus) sales revenue:
  21. Donkey Kong cartridge sales revenue:
    • Coleco version: $154 million in 1982[148]
    • Famicom version in Japan: 1 million units[7] at ¥4725 [4] each = $54.04 million
  22. World Club Champion Football: Intercontinental Clubs
    • Fiscal year ended 31 March 2010: ¥4.2 billion[155]
    • Fiscal year ended 31 March 2011: ¥3.8 billion[156]
    • Fiscal year ended 31 March 2012: ¥3.6 billion[5][157]
    • Fiscal year ended 31 March 2013: ¥3.2 billion
    • April-December 2013: ¥2.1 billion
    • Currency conversion: [5] $224 million
      • ¥4.2 billion = $55.4312 million
      • ¥3.8 billion = $50.2 million
      • ¥3.6 billion = $48 million
      • ¥3.2 billion = $42.2333 million
      • ¥2.1 billion = $28 million
  23. World Club Champion Football revenue:
    • Card revenues up until January 2009 - $1.901 billion
      • 480 million player cards sold as of January 2009, costing around ¥300 each.[153][154] This brings the total card revenue up to ¥144 billion, equivalent to [http://www.x-rates.com/historical/?from = JPY&amount=144000&date=2011-10-30 $1.901 billion].
    • Unit sales revenues from April 2005 to December 2009 - $307.4 million
      • World Club Champion Football: European Clubs 2004–2005 at £90,000 ($189,000) [6] each - $149.4 million
        • 514 units from April 2005 to March 2006: $97.2 million
        • 276 units during April–September 2006: $52.2 million
      • World Club Champion Football: Intercontinental Clubs 2006-2007 - 831 units from June 2008 to March 2009 at £90,000 ($189,000) [7] each = $158 million
    • World Club Champion Football: Intercontinental Clubs revenues from April 2009 to December 2013 - $224 million[n 22]

References

  1. https://www.nintendo.com/whatsnew/detail/vy8mvC_LJPHnlpBFTR5w-BYV1FP_m7hN
  2. Mario Kart series:
  3. Bring along your amiibo as your party plus-one from 20th March in Mario Party 10. Nintendo (2015-02-19). Retrieved on 2015-02-20.
  4. Sega/Nintendo (2011-04-21). "London's Calling Mario & Sonic". Press release. http://www.sega.com/news/?n=5048. Retrieved 2011-04-21.
  5. 5.0 5.1 Appendix of Consolidated Financial Statements: Year Ended March 31, 2012. Sega Sammy Holdings (May 11, 2012). Retrieved on 17 May 2012.
  6. 6.0 6.1 Financial Results Briefing for the Fiscal Year Ended March 2008: Supplementary Information (PDF). Nintendo (March 2008). Retrieved on 2012-03-16.
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Japan Sales. Nintendojo (2006-09-26). Archived from the original on July 30, 2008. Retrieved on 2008-10-09. (Translation)
  8. 8.0 8.1 8.2 US Platinum Videogame Chart (Games sold over Million Copies since 1995). The Magic Box (Dec 27, 2007). Retrieved on 16 March 2012.
  9. Financial Results Briefing for the Fiscal Year Ended March 2010: Supplementary Information (PDF). Nintendo (2010-05-07). Retrieved on 2010-05-07.
  10. 10.0 10.1 10.2 10.3 10.4 Cite error: Invalid <ref> tag; no text was provided for refs named 3ds
  11. 11.0 11.1 Matt Casamassina (2007-07-25). Nintendo Sales Update. IGN. Retrieved on 2007-07-25.
  12. Sheff, David (1999). Game Over: Press Start to Continue: The Maturing of Mario. Wilton, Connecticut: GamePress. p. 121. ""And we received from Coleco an agreement that they would pay us three percent of the net sales price [of all the "Donkey Kong" cartridges Coleco sold]." It turned out to be an impressive number of cartridges, 6 million, which translated into $4.6 million."
  13. 13.0 13.1 13.2 Japan sales of Mario (based on Famitsu data). Garaph (2012-02-20). Retrieved on 16 March 2012.
  14. 14.0 14.1 http://www.famitsu.com/news/201603/17101623.html
  15. http://www.businesswire.com/news/home/20150521005329/en/Pok%C3%A9mon-Super-Mystery-Dungeon-Launching-Winter-2015#.VV3Yv_lVikp
  16. https://www.vg247.com/2016/01/15/call-of-duty-tops-250m-units-sold-worldwide/
  17. 335 million total sales/downloads - 100 million Sonic Dash downloads = 235 million sales
  18. http://ign.com/articles/2015/08/21/grand-theft-auto-franchise-has-shipped-over-220-million-units
  19. 19.0 19.1 19.2 19.3 19.4 19.5 19.6 Nintendo Top Selling Software Sales Units: Wii. Nintendo (2012-03-31). Retrieved on 2012-05-20.
  20. Financial Results Briefing for the Fiscal Year Ended March 2009: Supplementary Information. Financial Results Briefing for the 69th Fiscal Term Ended March 2009. Nintendo (2009-05-08). Retrieved on 2009-05-08.
  21. 21.0 21.1 http://www.nintendo.co.jp/ir/en/sales/software/wiiu.html
  22. 22.0 22.1 Financial Results Briefing for the Fiscal Year Ended March 2012 (PDF). Nintendo (2012-04-27). Retrieved on 2012-05-14.
  23. http://nintendoeverything.com/january-2014-npd-wii-fit-u-sells-under-20000-units/
  24. http://www.time.com/time/arts/article/0,8599,1902950,00.html
  25. http://metro.co.uk/2012/11/28/gta-sales-hit-125-million-as-2k-promise-no-yearly-sequels-551368/
  26. Olstad, Scott (2009-06-05). "25 Years of Tetris: From Russia With Fun!". Time. http://www.time.com/time/arts/article/0,8599,1902950,00.html. Retrieved 2009-06-06.
  27. 27.0 27.1 Final Fantasy: Software Sales, Video Game Sales Wiki
  28. Business Wire (2010-11-04). "EA SPORTS FIFA Soccer Franchise Sales Top 100 Million Units Lifetime". Press release. http://www.businesswire.com/news/home/20101104006782/en. Retrieved 2010-11-05.
  29. 29.0 29.1 PCGamesN (2014-10-15). "Lego games sales have made $2bn for Warner Brothers". Press release. http://www.pcgamesn.com/lego-batman-2-dc-super-heroes/lego-games-sales-have-made-2bn-for-warner-brothers. Retrieved 2014-10-16. Cite error: Invalid <ref> tag; name "lego" defined multiple times with different content
  30. 30.0 30.1 30.2 Sales data without source from List of best-selling video game franchises (Wikipedia)
  31. http://www.engadget.com/2013/02/01/madden-nfl-25-is-this-years-madden-game-cover-voting-starts-ma/
  32. 32.0 32.1 http://www.konami-digital-entertainment.co.jp/en/news/release/2014/1203/
  33. Nintendo Earning Releases for Fiscal Year Ended March 2015. Nintendo (2015-05-07). Retrieved on 2015-11-06.
  34. Whitehead, Thomas (January 27, 2015). Koei Tecmo Releases Awesome Hyrule Warriors Wallpapers to Celebrate One Million Units Shipped. 'Nintendo Life'. Archived from the original on January 27, 2015. Retrieved on January 27, 2015.
  35. 35.00 35.01 35.02 35.03 35.04 35.05 35.06 35.07 35.08 35.09 35.10 35.11 https://web.archive.org/web/20150208181459/www.ubisoftgroup.com/en-us/about_ubisoft/facts_and_figures.aspx
  36. http://www.gran-turismo.com/us/products/gtsport/
  37. http://hexus.net/gaming/news/industry/84371-minecraft-sales-reach-70-million-20-million-copies-sold-pc/
  38. https://minecraft.net/stats
  39. 39.0 39.1 39.2 39.3 39.4 39.5 39.6 http://www.hd.square-enix.com/eng/group/index.html
  40. 40.0 40.1 Total Sales Units. Capcom (2014-09-30). Retrieved on 2014-01-28.
  41. 41.0 41.1 41.2 41.3 41.4 41.5 41.6 41.7 41.8 41.9 http://www.capcom.co.jp/ir/english/business/salesdata.html
  42. http://www.gamespot.com/articles/halo-series-reaches-65-million-units-sold/1100-6428844/
  43. http://www.bbc.co.uk/newsbeat/15536754
  44. LEGO Group Celebrates 10 Years of the Force. Lego Group (2009-02-13). Retrieved on 2009-03-21.
  45. LucasArts (2007-05-10). "Star Wars Battlefront: Renegade Squadron sends PSP system owners to the front". Press release. http://www.gamespot.com/news/6170467.html. Retrieved 2009-03-21.
  46. http://www.gamasutra.com/view/news/27183/Bejeweled_Sales_Hit_50_Million.php#.URVD90ZIFDQ
  47. http://www.neogaf.com/forum/showthread.php?t=963889
  48. Namco Bandai Games Announces Tekken Blood Vengeance™ In 3D. Namco Bandai Games (May 11, 2011). Retrieved on 20 May 2012.
  49. Tekken Tag Tournament 2 - AOU 2011 English Trailer (23rd Mar 2011).Template:Verify source
  50. http://www.forbes.com/2006/08/02/bestselling-video-games-cx_de_0802mario.html
  51. http://www.gamespot.com/articles/guitar-hero-tops-2-billion-activision-blizzard-earns-981-million-in-q1/1100-6209327/
  52. Japan Platinum Game Chart. The Magic Box. Retrieved on 15 March 2012.
  53. At Long Last, Nintendo Proclaims: Let the Brawls Begin on Wii! - Nintendo Official Site. Nintendo.com. Retrieved on 2012-08-17.
  54. http://www.nintendo.co.jp/ir/en/sales/software/wii.html
  55. http://www.ea.com/news/dwight-howard-cover-athlete-nba-live-10
  56. http://www.nintendo.com/whatsnew/detail/jVx2Irt7Rnqt9xQNUU3yrcn-xZZFTR6t
  57. https://www.vg247.com/2016/02/19/the-civilization-series-has-sold-33-million-copies-since-it-debuted-in-1991/
  58. Bandai's History. Bandai (November 2004). Retrieved on 2009-03-21.
  59. Gundam sales from 2004 to 2012. Famitsu sales data for Japan. Garaph. Retrieved on 20 May 2012.
  60. Top-selling Gundam titles from 2004 to 2009:
    • 2004 Top 100 Best Selling Japanese Console Games. The Magic Box (January 2, 2005). Retrieved on 16 March 2012.: 924,004
      • SD Gundam G Generation Seed - 406,618
      • Mobile Suit Gundam: Gundam vs. Zeta Gundam - 299,101
      • Mobile Suit Gundam SEED: Never Ending Tomorrow - 218,285
    • 2005 Top 100 Best Selling Japanese Console Games. The Magic Box (December 25, 2005). Retrieved on 16 March 2012.: 1,215,564
      • Mobile Suit Gundam: The One Year War - 436,411
      • Gundam Seed: Rengou vs. Z.A.F.T. - 417,191
      • Mobile Suit Gundam SEED Destiny: Generation of C.E. - 181,576
      • MS Saga: A New Dawn - 180,386
    • Famitsu 2008 Top 100 Console Games (Japan). The Magic Box (2008). Retrieved on 16 March 2012.: 1,267,602
      • Mobile Suit Gundam: Gundam vs. Gundam - 357,783
      • Gundam Musou Special - 277,182
      • Gundam Battle Universe - 252,092
      • Gundam Musou 2 - 206,438
      • Giren no Yabou: Axis no Kyoui - 174,107
    • Famitsu 2009 Top 100 Console Games (Japan). The Magic Box (2009). Retrieved on 16 March 2012.: 1,062,149
      • Mobile Suit Gundam: Gundam vs. Gundam Next Plus - 339,034
      • SD Gundam G Generation Wars - 307,754
      • Mobile Suit Gundam Senki - 233,473
      • Kidō Senshi Gundam: Senjō no Kizuna - 181,888
  61. http://investor.activision.com/releasedetail.cfm?ReleaseID=195153
  62. Edward Iwata (2008-03-09). "Executive Suite: Tony Hawk leaps to top of financial empire". USA Today. http://www.usatoday.com/money/companies/management/2008-03-09-tony-hawk-entrepreneur_N.htm. Retrieved 2009-03-21.
  63. http://www.foxbusiness.com/features/2016/05/10/sony-playstations-uncharted-4-poised-to-chart-top.html
  64. http://www.forbes.com/sites/johngaudiosi/2013/04/23/sony-playstation-franchise-ratchet-and-clank-goes-hollywood-with-3d-feature-film/
  65. http://voices.yahoo.com/ratchet-clank-future-crack-time-coming-playstation-2948578.html
  66. http://www.gamespot.com/articles/counter-strike-global-offensive-firing-up-early-2012/1100-6328645/
  67. http://investor.activision.com/releasedetail.cfm?ReleaseID=179537
  68. http://www.operationsports.com/news/389799/tiger-woods-pga-tour-11-announced-ships-in-june/
  69. http://www.gamespot.com/articles/bioshock-franchise-still-really-important-publishe/1100-6427664/
  70. Far Cry series:
  71. http://seekingalpha.com/article/2880776-take-twos-ttwo-ceo-strauss-zelnick-on-q3-2015-results-earnings-call-transcript?page=1
  72. http://www.neogaf.com/forum/showthread.php?t=1040059
  73. http://news.xbox.com/2014/01/games-microsoft-studios-gears-of-war/
  74. http://www.eurogamer.net/articles/2012-06-05-god-of-war-series-has-sold-over-21-million-copies
  75. http://www.edge-online.com/features/death-ensemble-studios/
  76. 76.0 76.1 http://blog.ihobo.com/2009/02/top-ten-roleplaying-game-franchises.html
  77. https://web.archive.org/web/20130202065907/www.gamespot.com/news/konamis-frogger-and-castlevania-nominated-for-walk-of-game-star-6135485
  78. http://www.totalvideogames.com/Realtime-Worlds/feature-5092.html
  79. http://www.joystiq.com/2007/12/03/celebrating-simple-series-sales/
  80. http://www.gamasutra.com/view/news/26351/SingStar_Franchise_Hits_20_Million_Units.php
  81. http://kotaku.com/310244/spyro-invades-wendys-kids-meals?tag=gamingtoys
  82. 82.0 82.1 82.2 82.3 82.4 http://www.gamasutra.com/view/news/37228/Grand_Theft_Auto_IV_Passes_22M_Shipped_Franchise_Above_114M.php#.UTsee0ZIFDT
  83. 83.0 83.1 http://www.segasammy.co.jp/english/ir/library/pdf/printing_annual/2015/all_ar2015_e.pdf
  84. http://gematsu.com/2015/12/tales-series-worldwide-shipments-top-16-million
  85. http://www.nintendolife.com/news/2013/08/professor_layton_franchise_sales_hit_15_million_guild_downloads_reach_400000
  86. http://www.reuters.com/article/2008/10/21/idUS148471+21-Oct-2008+PRN20081021
  87. http://www.gamingnexus.com/FullNews/Im-a-Barbie-girl-in-a-Barbie-world/Item1878.aspx
  88. http://www.eurogamer.net/articles/new-burnout-paradise-dlc-videos
  89. http://www.gamasutra.com/php-bin/news_index.php?story=13983#.UUDlT0ZIFDQ
  90. http://www.gamespot.com/articles/red-dead-redemption-reaches-14-million-copies-ship/1100-6429928/
  91. 91.0 91.1 https://www.segasammy.co.jp/english/ir/library/pdf/printing_annual/2014/all_ar2014_e.pdf
  92. https://www.segasammy.co.jp/english/pdf/release/201503_4q_tanshin_e_final.pdf
  93. http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&ID=1004548
  94. http://www.polygon.com/2015/10/8/9474385/scribblenauts-launch-crowdfunding-investment-fig
  95. http://gematsu.com/2016/05/dark-souls-iii-tops-three-million-shipments-dark-souls-series-tops-13-million
  96. http://www.joystiq.com/2011/06/09/mama-franchise-reaches-12-million-sales-worldwide-8-5-million/
  97. http://www.1up.com/news/sony-announces-socom-4
  98. http://gamingbolt.com/ace-combat-sales-in-millions-surpasses-1-2-million-demo-downloads-and-10-million-units-sold-worldwide
  99. http://www.gamesindustry.biz/articles/gameloft-s-asphalt-series-tops-10-million
  100. http://investor.activision.com/releasedetail.cfm?releaseid=179868
  101. http://www.gamasutra.com/view/feature/2049/gdc_2004_game_design_keynote_the_.php
  102. http://www.namcobandaigames.com/company/news/namco-bandai-games-celebrates-over-10-million-naruto-and-naruto-shippuden-games-shipped-worldwide?page=7
  103. http://investor.activision.com/releasedetail.cfm?ReleaseID=309754
  104. https://www.youtube.com/watch?v=Danqg8o9_sg
  105. http://www.gamer.ne.jp/news/201512020028/
  106. http://www.siliconera.com/2013/04/24/this-week-in-sales-tomodachi-collection-sees-big-launch-sales/
  107. http://www.nintendo.co.jp/ir/pdf/2015/150129e.pdf
  108. http://www.smh.com.au/articles/2004/08/23/1093113124800.html
  109. http://www.nytimes.com/2004/09/20/technology/20game.html?_r=0
  110. http://web.archive.org/web/20080225042735/http://www.us.playstation.com/News/PressReleases/197
  111. http://content.yudu.com/A1ttw8/MCV090911/resources/8.htm
  112. http://www.gamesindustry.biz/articles/moto-racer-ds-multi-discipline-motorbike-title-heading-for-ds
  113. http://www.develop-online.net/news/32441/40m-at-stake-for-the-success-of-Blur
  114. http://www.joystiq.com/2014/10/16/trine-series-tops-7-million-sales-shares-its-level-editor
  115. http://www.nintendo.com.au/index.php?action=news&nid=3653
  116. http://www.neogaf.com/forum/showthread.php?t=1257302
  117. http://msnmoney.brand.edgar-online.com/EFX_dll/EDGARpro.dll?FetchFilingHTML1?ID=5911251&SessionID=5RgcWZDBP11rCl9
  118. http://web.archive.org/web/20080122112402/http://corporate.sci.co.uk/Who_we_are/brandportfolio.aspx
  119. http://www.gamasutra.com/php-bin/news_index.php?story=23346
  120. http://web.archive.org/web/20020602111122/www.acclaim.com/company/pressReleases/product/NBAJAM2004.html
  121. http://web.archive.org/web/20080114005646/http://sec.edgar-online.com/2006/03/07/0000950123-06-002721/Section2.asp
  122. http://web.archive.org/web/20040610121509/http://www.acclaim.com/company/pressReleases/product/TurokLaborDay.html
  123. http://www.gamespot.com/articles/saints-row-warhammer-40k-series-sales-top-6-million/1100-6275972/
  124. http://www.gamespot.com/news/chessmaster-9000-announced-2874204
  125. http://www.gamesindustry.biz/articles/stronghold-kingdoms-castle-based-mmo-spanning-pc-and-web-in-the-works-at-firefly-studios
  126. http://www.tecmo.co.jp/company/data/20070823cp_e.pdf#page=13
  127. http://www.1up.com/reviews/toca-race-driver-2
  128. http://www.gamespot.com/articles/tm-black-date-set/1100-2648184/
  129. http://pc.gamespy.com/pc/v-rally-3/
  130. Pokémon in Figures. Pokémon Company (September 30, 2015). Retrieved on 13 January 2016.
  131. Daniel Sloan, Playing to Wiin: Nintendo and the Video Game Industry's Greatest Comeback, p. 44, John Wiley & Sons
  132. 132.0 132.1 132.2 See Highest-grossing games by gross revenue figures for references
  133. Ms. Pac-Man revenue: 125,000 units, [8] $2800 each [9]
  134. Atari Production Numbers Memo. Atari Games (4 January 2010). Retrieved on 18 March 2012.
  135. Interview with David Snook, editor of Coin Slot, published in Mega (magazine), issue 10, page 18, July 1993
  136. Ste Curran (2004), Game plan: great designs that changed the face of computer gaming, Rotovision, p. 38, ISBN 2-88046-696-2, http://books.google.co.uk/books?id=TXcWlWkIZ0AC&pg=PA38, retrieved 11 April 2011, "When Street Fighter II′ (pronounced street fighter two dash) was released just a short time later, it sold around 140,000 units, at ¥160,000 (c. US $1300 / £820) each. The figures were beyond massive ? they were simply unheard of. Capcom's Titanic wasn't sinking. Anything but. The game was a runaway success in its territory of choice, bringing Western gamers as much joy as it had in the East."
  137. Top 10 Biggest-Grossing Arcade Games of All Time, 2013, http://www.usgamer.net/articles/top-10-biggest-grossing-arcade-games-of-all-time, retrieved 2014-11-10
  138. Platinum Titles. Capcom. Retrieved on 2010-08-21.
  139. 139.0 139.1 John Diamonon (2008-12-18). Super Street Fighter II Turbo HD Remix achieves record breaking sales. Capcom Unity. http://www.capcom-unity.com/johndmoney/blog/2008/12/18/super_street_fighter_ii_turbo_hd_remix_achieves_record_breaking_sales. Retrieved 2009-02-14.
  140. 140.0 140.1 140.2 Japan Platinum Game Chart. The Magic Box. Retrieved on 2008-05-22.
  141. He helped create the wildly successful Call of Duty game series, which has had revenue of more than $9 billion during its 11-year history..
  142. Sonic the Hedgehog still running fast for Sega, Fortune
  143. World of Warcraft revenues:
  144. Lineage revenues:
  145. 145.0 145.1 Wii Fit to cost £70
  146. Wii Fit Plus sales revenue: 20.86 million units = $1606.41 million
  147. Donkey Kong revenue: $1.496 billion during 1981-1982
    • Cabinet sales revenue: $494 million during 1981-1982
      • United States hardware sales: $280 million during 1981-1982
      • Crazy Kong cabinet sales in United States: 20,000 cabinets at $4200 each = $84 million
        • Average Donkey Kong cabinet price in United States: 67,000 cabinets for $280 million = $4200 per cabinet
      • Japan hardware sales: 65,000 units at $2000 each in 1981 = $130 million
    • United States coin revenue: $1.002 billion from July 1981 to December 1982
      • July-December 1981: $175 million
        • July-October 1981: 4,000 cabinet sales per month, at $288 weekly average earnings per cabinet = $50 million
          • July 1981: 4,000 cabinets = $5 million
          • August 1981: 8,000 cabinets = $10 million
          • September 1981: 12,000 cabinets = $15 million
          • October 1981: 16,000 cabinets = $20 million
        • November-December 1981: 50,000 cabinets at $288 weekly earnings each [27] = $125 million
      • 1982: $827 million
  148. Sheff 121:
    "And we received from Coleco an agreement that they would pay us three percent of the net sales price [of all the "Donkey Kong" cartridges Coleco sold]." It turned out to be an impressive number of cartridges, 6 million, which translated into $4.6 million.
    ~ Sid Sheinberg
  149. Electronic Arts has sold over 100 million copies of Madden games life to date, generating over $4 billion in revenue..
  150. Dungeon Fighter Online:
  151. Need for Speed, directed by Scott Waugh, is adapted from the wildly popular Electronic Arts game, which has racked up sales in the $4 billion range.
  152. http://fortune.com/2013/12/06/gran-turismo-6-300-million-launch-focuses-on-ps3/
  153. AOU 2009 - Sega World Club Champion Football Intercontinental Clubs 2007-2008. AOU Amusement Expo 2009. DigInfo TV (2 March 2009). Retrieved on 18 May 2012.
  154. Sports Gaming in Japan: World Club Champion Football. GameSpot (22 September 2009). Retrieved on 18 May 2012.
  155. Appendix of Consolidated Financial Statements: Year Ended March 31, 2010. Sega Sammy Holdings (14 May 2010). Retrieved on 13 April 2012.
  156. Appendix of Consolidated Financial Statements: Year Ended March 31, 2011. Sega Sammy Holdings (13 May 2011). Retrieved on 13 April 2012.
  157. Appendix of Consolidated Financial Statements: 9 Months Ended December 31, 2011. Sega Sammy Holdings (3 February 2012). Retrieved on 13 April 2012.
  158. Microsoft: Halo Series has Generated $3 Billion in Revenue.
  159. $1.8 billion as of 2011 [28]
    • 2003-2010: $1.5 billion [29]
      • 2003-2005: $310 million [30]
      • 2006: $200 million [31]
      • 2008: $500 million [32]
      • 2009: $200 million [33]
      • 2007 and 2010: $290 million
    • 2011: $300 million
    • 2012: Unknown
    • 2013: $326 million
    • 2014, January-September: $240 million
  160. Guitar Hero franchise surpassed the $2 billion mark in terms of sales.
  161. Skylanders series sells $2 billion worldwide.
  162. http://news.google.com/newspapers?nid=1320&dat=19950501&id=H0RWAAAAIBAJ&sjid=reoDAAAAIBAJ&pg=3412,181681
  163. The Gears of War series has sold over 22 million copies to date, driving more than $1 billion in lifetime revenue..
  164. SingStar has achieved combined sales of over 15 Million units and life-time revenue of approximately $500M (measured at retail and online worldwide)..
Best selling franchises
Mario · Pokémon · FIFA · Grand Theft Auto · Call of Duty · Wii Series · Lego · The Sims · Minecraft · Final Fantasy · Assassin's Creed · Need for Speed · Sonic · Madden NFL · The Legend of Zelda · Star Wars · Resident Evil · Pro Evolution Soccer · Tetris · NBA 2K · (more)
See also: Best selling games · Best selling games worldwide · Highest grossing franchises
Best selling video games
List of best-selling video games · List of highest-grossing video games

Franchises · United States (NPD) · Japan · Best selling new IPs
Consoles (6th generation · 7th generation) · Arcade · Mobile · PC
2017 · 2018 · 2021 · 2022
Nintendo · Sega · Sony · Microsoft · Bandai Namco · Capcom · Konami · Square Enix · Ubisoft · Blizzard

See also: Best selling games · Best selling franchises · Highest-grossing franchises
Wikipedia-logo
This page uses content from Wikipedia. The original article was at List of best-selling video game franchises. The list of authors can be seen in the page history. As with Video Game Sales Wiki, the text of Wikipedia is available under the GNU Free Documentation License.


|}

Advertisement