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Sales figures for game system launches in the United States, Japan, and Europe. Many system launches were undersupplied and sold out almost immediately after release. Some of the shipped numbers, for example PlayStation 2, can be stated as units sold within the first few days or 24 hours, since pre-orders and demand outstripped supply.
|Sony PlayStation 4||
2.1M in 15 days
Major Shortages in U.S. ( 2 million on Gamestop backorder)
|Sega Dreamcast||U.S.: 500K in two weeks (including 225,132 sold in 24 hours)|
|Sony PlayStation 2||U.S.: 500K sold and shipped in one weekend (NA). Japan: 600,000 consoles launch day. 1 million in 10 days |
UK: 165K shipped 
|Major shortages around the world|
|Sony Playstation 3||U.S.: 197K in two weeks (400K shipped)||Major shortages early due to cut in supply|
|Sony PlayStation Portable||UK: 185,000 units in 3 days |
|Xbox 360||U.S.: 326,000 units in ~2 weeks
Japan: 62,135 in 2 days
|Shortages in the U.S. and Europe|
|Xbox||U.S.: 600K shipped Japan: 123,334 units in 3 daysUK: 48K in 3 days, 80K from initial shipment. 300K shipped |
|Wii||U.S.: 600K in North America in 8 days, 476K in U.S. in 2 weeks||Major shortages for 2 years|
|GameCube||U.S.: 330,000 consoles in 1 day, 500K first week (NA) (700K shipped)|
|Nintendo DS||UK: 191,000 in first week, 87,000 units in first weekend |
|Game Boy Advance||U.S.: $45 million in first week|
- NPD Biggest video game launches in the United States