This is a list of the highest-grossing video game franchises, which have grossed at least $1 billion in revenue. All figures below are in US dollars.
List[]
Franchise | Debut | Revenue | As of | Ref | Breakdown |
---|---|---|---|---|---|
Pokémon | 1996 | $150 billion | 2023 | [1] | Pokémon |
Mario | 1981 | $55 billion | 2023 | [2] | Mario |
Call of Duty (COD) | 2003 | $27 billion | 2021 | [3] | |
Dungeon Fighter Online
(DFO) |
2005 | $22 billion | 2023 | [8] | |
Candy Crush | 2012 | $20 billion | 2023 | [13] | List of highest-grossing mobile games |
Fortnite | 2017 | $20 billion | 2020 | [14] | Fortnite |
Final Fantasy | 1987 | $19.06 billion | 2023 | [15] | Final Fantasy |
Honor of Kings | 2015 | $15.608 billion | 2022 | [n 3] | List of highest-grossing mobile games |
Lineage | 1998 | $14.976 billion | 2022 | [16] | Lineage |
Wii Series | 2007 | $14.808 billion | 2018 |
| |
Pac-Man | 1980 | $14.798 billion | 2023 | [32] | Pac-Man |
PUBG | 2017 | $14.79 billion | 2023 | [33] | PUBG |
Space Invaders | 1978 | $13.93 billion | 2016 | [17] | List of highest-grossing video games |
League of Legends | 2009 | $13.451 billion | 2021 | [34] | List of highest-grossing video games |
Warcraft | 1994 | $13.156 billion | 2017 |
| |
CrossFire | 2007 | $13.088 billion | 2021 | [34] | List of highest-grossing video games |
FIFA | 1993 | $12.562 billion | 2020 | ||
Street Fighter | 1987 | $12.427 billion | 2016 | [45] | Street Fighter |
Grand Theft Auto (GTA) | 1997 | $11.721 billion | 2023 | ||
Monster Strike | 2013 | $10.538 billion | 2022 |
| |
Puzzle & Dragons | 2012 | $8.661 billion | 2021 | ||
Clash of Clans | 2012 | $8.4 billion | 2022 | [n 3] | List of highest-grossing mobile games |
Westward Journey | 2001 | $8.317 billion | 2017 | [34] | List of highest-grossing video games |
Dragon Quest
(Dragon Warrior) |
1986 | $7.139 billion | 2022 |
| |
Donkey Kong | 1981 | $6.846 billion | 2019 |
| |
Sega Model series | 1992 | $6.38 billion | 2001 | [82] | Arcade gaming |
Sonic | 1991 | $6.345 billion | 2019 |
| |
Fate | 2004 | $6.386 billion | 2022 |
| |
Dragon Ball | 1986 | $6.226 billion | 2019 |
| |
Pro Evolution Soccer
(Winning Eleven) |
1996 | $6.131 billion | 2019 | ||
Star Wars | 1982 | $6.03 billion | 2020 | ||
Digimon | 1997 | $5.905 billion | 2017 |
| |
Resident Evil (Biohazard) | 1996 | $5.2004 billion | 2017 | [140] | |
Madden NFL | 1988 | $5.2 billion | 2018 | ||
The Sims | 2000 | $5 billion | 2019 | [143] | |
Halo | 2001 | $5 billion | 2015 | [146] | Including console bundles |
Gran Turismo | 1997 | $4.84 billion | 2022 | [147] | Gran Turismo |
Assassin's Creed | 2007 | $4.6 billion | 2020 | ||
Virtua Fighter | 1993 | $4.08 billion | 2001 | [82] | |
One Piece | 2000 | $4.027 billion | 2022 |
| |
Need for Speed | 1994 | $4 billion | 2014 | [151][152] | |
The Legend of Zelda (Zelda no Densetsu) |
1986 | $3.853 billion | 2019 | ||
Monster Hunter | 2004 | $3.824 billion | 2019 | ||
Skylanders | 2011 | $3.5 billion | 2017 | [197] | Including all media |
Super Smash Bros. | 1999 | $3.438 billion | 2019 | ||
Mortal Kombat | 1992 | $3.21 billion | 2019 | [210] | |
MapleStory | 2003 | $3.151 billion | 2014 | [34] | |
Tomb Raider | 1996 | $3.122 billion | 2017 | ||
The Elder Scrolls | 1994 | $3.05 billion | 2020 | ||
Star Wars games | 1983 | $3 billion | 2015 | [245] | |
Clash Royale | 2016 | $3 billion | 2020 | [246] | |
Minecraft | 2011 | $2.898 billion | 2019 |
| |
Battlefield | 2002 | $2.74 billion | 2017 | ||
Overwatch | 2016 | $2.557 billion | 2020 | ||
Metal Gear | 1987 | $2.513 billion | 2016 | ||
World Club Champion Football | 2002 | $2.507 billion | 2013 | ||
Tom Clancy's | 1987 | $2.029 billion | 2019 |
| |
Far Cry | 2004 | $2 billion | 2020 | [293] | |
NBA Jam | 1993 | $2 billion | 2010 | [294] | |
Lego | 1997 | $2 billion | 2014 | [295] | |
Guitar Hero | 2005 | $2 billion | 2009 | [296] | |
Just Dance | 2009 | $2 billion | 2020 | [293] | |
Watch Dogs | 2014 | $2 billion | 2020 | [293] | |
Onimusha | 2001 | $1.798 billion | 2016 | ||
Black Desert Online | 2015 | $1.7 billion | 2020 | [298] | |
Spider-Man | 1982 | $1.65 billion | 2018 | ||
Fallout | 1997 | $1.642 billion | 2019 | ||
Tetris | 1988[n 66] | $1.631 billion | 2011 | ||
Harry Potter | 2001 | $1.555 billion | 2018 | ||
Disney Tsum Tsum | 2014 | $1.5 billion | 2019 | [324] | |
The Idolmaster | 2005 | $1.236 billion | 2019 | ||
Counter-Strike | 2000 | $1.233 billion | 2018 |
| |
The Sims | 2000 | $1.2 billion | 2007 | [328] | |
Power Pros (Pro Yakyū) | 1994 | $1.159 billion | 2019 |
| |
Gundam | 1983 | $1.152 billion | 2018 | ||
Doom | 1993 | $1.088 billion | 2020 | ||
Dota | 2003 | $1.035 billion | 2019 | ||
Angry Birds | 2009 | $1.001 billion | 2019 | ||
Defender | 1981 | $1 billion | 2001 | [339] | |
Duke Nukem | 1991 | $1 billion | 2001 | [340] | |
Diablo | 1996 | $1 billion | 2017 | [39] | |
Crash Bandicoot | 1996 | $1 billion | 2020 | [341] | |
StarCraft | 1998 | $1 billion | 2017 | [39] | |
Spyro | 1998 | $1 billion | 2020 | [341] | |
Red Dead | 2004 | $1 billion | 2018 | [342] | |
RuneScape | 2001 | $1 billion | 2018 | [343] | |
Forza | 2005 | $1 billion | 2016 | [344] | |
Gears of War | 2006 | $1 billion | 2014 | [345] | |
Uncharted | 2007 | $1 billion | 2016 | [346] | |
Borderlands | 2009 | $1 billion | 2019 | [347] | |
Bubble Witch | 2011 | $1 billion | 2017 | [39] | |
Pet Rescue | 2012 | $1 billion | 2017 | [39] | |
Dishonored | 2012 | $1 billion | 2020 | [330] | |
Farm Heroes | 2013 | $1 billion | 2017 | [39] | |
The Last of Us | 2013 | $1 billion | 2020 | [348] | |
Destiny | 2014 | $1 billion | 2017 | [39] | |
Heroes of the Storm | 2015 | $1 billion | 2017 | [39] | |
Garena Free Fire | 2017 | $1 billion | 2019 | [349] |
See also[]
- List of highest-grossing video games
- Best selling game franchises
- List of highest-grossing media franchises
- Arcade gaming
- 2017 in video games
Notes[]
- ↑ Call of Duty (2017–2018)
- ↑ $8.7 billion up until 2016.[9] $1.6 billion in 2017.[10]
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 List of highest-grossing mobile games
- ↑ Other games in Wii series:
- ↑ Warcraft original trilogy:
- ↑ Hearthstone:
- ↑ $145 million digital revenue in 2014.[42] $1.876 billion revenue in 2016.[43] $896 million in 2017.[10]
- ↑ $1.272 billion in 2018.[7] $1.29 billion in 2019.[12]
- 2020 – $1.083 billion[44]
- ↑ Grand Theft Auto franchise revenue up until 2009:
- ↑ ¥3,889,894,500[51] ($36 million).
- ↑ Puzzle & Dragons retail sales on Nintendo 3DS in Japan:
- ↑ Dragon Quest game retail sales in Japan:
- 1986–2012 releases – ¥364,984,524,600 ($4,574,314,132)
- Famicom – ¥70,220 million[55]
- Super Famicom – ¥85,986 million[56]
- PlayStation – ¥40,452 million[57]
- Game Boy – ¥25,955,928,000[58][59]
- 2002–2012 releases – 22,392,455 units, average ¥6,358 price – ¥142,370,596,600[60]
- 2013–2017 releases – $560,874,238
- Dragon Quest VII: Fragments of the Forgotten Past (3DS) – 1,255,626 units, ¥5,800 price[60] – ¥7,282,630,800 ($74,620,438)
- Dragon Quest Monsters 2 (3DS) – 807,174 units, ¥5,229 price[60] – ¥4,220,712,846 ($39,838,799)
- 2015–2016 releases – 3,337,392 units, average ¥6,476 price – ¥21,611,864,960[60] ($198,651,428)
- 2017 releases – 3,272,121 units, average ¥7,175 price – ¥23,476,470,970[60] ($219,878,908)
- 1986–2012 releases – ¥364,984,524,600 ($4,574,314,132)
- ↑ See Dragon Quest: Monster Battle Road § Reception.
- ↑ Dragon Quest: Monster Battle Road revenue:
- ↑ Donkey Kong Country series – $2,222,743,284
- Donkey Kong Country (SNES) – 9.3 million cartridges[63] – $809.47 million
- Donkey Kong Country 2 (SNES) – 5.15 million cartridges[63] – $545.47 million
- Donkey Kong Country 3 (SNES) – 3.51 million cartridges[63] – $255.4 million
- Donkey Kong Country 1 & 2 (GBA) sales in the United States – $45 million[67]
- Donkey Kong Country Returns – $332,630,064
- Japan – ¥7,403,573,080 ($87,582,564)[68]
- Donkey Kong Country Returns – ¥5,721,079,400 ($71,701,709)
- Donkey Kong Country Returns 3D – ¥1,682,493,680 ($15,880,855)
- Overseas – 5.25 million units – $245,047,500
- Japan – ¥7,403,573,080 ($87,582,564)[68]
- Donkey Kong Country: Tropical Freeze – $234,773,220
- ↑ Japan retail sales of other Donkey Kong games – ¥17,825,589,000 ($223,406,304)
- ↑ Sonic the Hedgehog series:
- Up until 2014 – $5 billion[83]
- 2015–2018 – $94,858,979
- ↑ Other games in Fate franchise – $86,319,559
- 2007–2012 releases – ¥4,986,551,447 ($62,495,945)
- 2014 handheld releases – ¥559,185,360 ($5,278,083)
- Fate/Extella (2016) – $18,545,531
- ↑ 19.0 19.1 Shōnen Jump video game retail sales in Japan:
- Famicom Jump: Hero Retsuden – 1.1 million cartridges, ¥6,500 price[55] – ¥7,150 million ($90 million)
- 2006–2012 – ¥7,579,055,580 ($95 million)
- J-Stars Victory VS (2014) – 360,114 units, at ¥7,600 and ¥6,648 prices,[114][115] grossed approximately ¥2,574,363,808 ($24.3 million).
- 50th Anniversary Shōnen Jump Edition (June 2018) – 110,000 units,[116] $73 price[117] – $8.03 million
- ↑ 14,009,999 retail sales, at average ¥6,735 price, grossed approximately ¥94,354,237,127 ($1,174,620,312).[118]
- ↑ 93,390,001 other sales (107.4 million units worldwide as of December 2019[update]),[118][119] $49.99 average price[120][121]
- ↑ Winning Eleven mobile revenue in Japan during 2018–2019 – ¥31.64 billion ($296 million)
- ↑ $3 billion up until July 2015.[124] $1 billion during August–December 2015.[125]
- ↑ Star Wars Battlefront II sold 9 million units[127] ($59.99 price),[128] grossing approximately $540 million.
- ↑ Star Wars games on consoles and PC (2017–2019)
- ↑ Digimon console game retail sales in Japan – $90,467,983
- 2000–2002 releases – 216,890 units, average ¥4,430 price – ¥960,751,800[130] ($12,041,005)
- 2006–2012 releases – 797,387 units, average ¥5,081 price – ¥4,051,533,280[131] ($50,777,457)
- 2013–2014 releases – 958,518 units, average ¥5,911 price – ¥952,385,880[131] ($8,989,455)
- 2014–2016 releases – 258,702 units, average ¥6,637 price – ¥1,717,000,040[131] ($15,782,280)
- 2017 releases – 51,456 units, average ¥6,273 price – ¥322,801,200[131] ($3,023,332)
- ↑ Digital Monster virtual pet sales:
- ↑ Digimon merchandise sales:
- ↑ 1988–2013 – 100 million units – $4 billion.[141]
- ↑ 2014–2018 – 30 million units,[142] $40 average price[141] – $1.2 billion.
- ↑ One Piece
- ↑ 10.89 million units[153] – $501,476,100[154][155]
- ↑ Zelda sales in Japan (1991–2019) – $841,495,130
- 1991–2012 – ¥52,981,178,477 ($664,007,751)
- A Link to the Past – ¥9,280,482,349[56][156]
- Ocarina of Time – ¥12,908,829,400[157][158][159]
- Majora's Mask – ¥8,316,968,896[158]
- The Wind Waker – ¥6,181,577,600[160][161]
- Zelda I & II (Famicom Mini) – ¥560,446,000[162][163]
- Minish Cap – ¥961,233,600[164]
- Twilight Princess – ¥4,869,612,900[158][165]
- Phantom Hourglass and Spirit Tracks – ¥7,506,537,332[158][166]
- Skyward Sword – ¥2,395,490,400[158][167]
- A Link Between Worlds (2013) – ¥2,129,424,000[158] ($21,818,839)
- Hyrule Warriors (2014) – ¥1,972,854,397[168][169] ($18,621,535)
- Tri Force Heroes (2015) – ¥790,638,700[170] ($7,267,374)
- Breath of the Wild (2017) – 2,052,535 units (1.91 million on Switch,[171][172][173] 142,535 on Wii U)[74][174] – ¥14,326,694,300[175] ($134,182,770)
- 1991–2012 – ¥52,981,178,477 ($664,007,751)
- ↑ Zelda overseas sales (1991–2019) – $2,510,556,724
- A Link to the Past (SNES) overseas sales – 3.45 million units[153][176] – $172,465,500[177]
- United States retail sales from 1995 to March 2017 – $1.4 billion[178]
- Virtual Console digital sales (2009 & 2011) – $6.7 million
- Breath of the Wild sales outside Japan and North America in March 2017 – 1.945 million units (1.445 million on Switch,[171][181] 500,000 on Wii U)[171][181] – €136,130,550[182] ($153,472,999)
- Breath of the Wild overseas sales from April 2017 to December 2019 – 12,967,465 units (12.05 million on Switch as of December 2019[update],[172][173] 917,465 on Wii U as of March 2018[update])[174][181][183] – $777,918,225[184][185]
- ↑ Monster Hunter console game retail sales in Japan during 2004–2017:
- 2004–2012 – 17,443,368 units, average ¥5,133 price – ¥89,539,373,091[186] ($1,122,187,907)
- Monster Hunter 4 (2013) – 3,378,455 units, ¥5,705 price[186] – ¥19,274,085,775 ($197,489,172)
- Monster Hunter 4 Ultimate (2014) – 2,559,186 units, ¥5,800 price[186] – ¥14,843,278,800 ($140,103,917)
- 2015–2016 – 3,097,450 units, ¥5,800 price – ¥17,965,210,000[186] ($165,132,191)
- Monster Hunter XX (2017) – 2.15 million units (1.8 million on 3DS,[187] 350,000 on Switch),[188] ¥5,800 price[186] – ¥12,470 million ($111.17 million)
- ↑ Monster Hunter Generations (3DS) – 4.3 million worldwide sales[187] (including 2,787,985 Japan sales)[186]
- ↑ Monster Hunter (2004–2017)
- ↑ Monster Hunter: World
- PS4 & Xbox One – 8.3 million units[190] – $565 million
- Steam – $420 million
- ↑ 39.0 39.1 39.2 See Pachinko § Franchises.
- ↑ Monster Hunter licensed merchandise sales in Japan between 2007 and 2012 – ¥11,324.2 million ($142 million)
- ↑ Other Monster Hunter media:
- ↑ Super Smash Bros sales up until 2019 – $2,253,967,980
- Super Smash Bros. – 5.55 million units[198] – $358.2 million
- Super Smash Bros. Melee – 7.09 million units[200] – $406,188,789
- Super Smash Bros. Brawl – 13.3 million units[203] – $752,784,938
- Super Smash Bros. for Nintendo 3DS (2014) – 9.57 million units[203] – $407,281,360
- Super Smash Bros. for Wii U (2014) – 5.37 million units[203] – $329,012,993
- ↑ Super Smash Bros Ultimate (2018)
- ↑ 5.7 million Amiibo sales for Super Smash Bros. (Nintendo 3DS and Wii U) up until February 2015, $12.99 retail price.[209]
- ↑ Mortal Kombat home releases (1992–2000)
- Mortal Kombat (console) – 6 million cartridges,[212] $40 price[213] – $240 million
- wikipedia:Mortal Kombat II (console) – $400 million[214]
- wikipedia:Mortal Kombat 3 (Sega Genesis and SNES) – 3 million cartridges,[212] $60 price[215] – $180 million
- wikipedia:Mortal Kombat Trilogy (PlayStation) – 2.01 million units,[216] $49.99 price[217] – $100 million
- wikipedia:Mortal Kombat 4 – 1.4 million units,[212] $49 price[218] – $69 million
- ↑ Mortal Kombat (2002–2019)
- Deadly Alliance (2002) – $54 million[219]
- Mortal Kombat: Deception – 1.9 million units,[220] $50 price[221] – $95 million
- Mortal Kombat vs. DC Universe – 1.9 million units,[222] $59.99 price[223] – $114 million
- Mortal Kombat (2011) – 3 million units,[224] $59.99 price[225] – $180 million
- Mortal Kombat X (2015–2019) – 10 million units[226] – $500 million
- Mortal Kombat 11 (2019) – 1.8 million units,[230] $59.99 price[231] – $108 million
- ↑ 18 million sales,[233] $59.99 price[234][235]
- ↑ Other Tomb Raider media:
- ↑ The Elder Scrolls I to IV:
- ↑ The Elder Scrolls spin-offs:
- ↑ 33 million units, at $26.95 price, as of April 2019[update].[247]
- ↑ $500 million as of February 2019[update], equivalent to a maximum of 71.53 million units at $6.99 each.[248]
- ↑ Approximately 75.47 million units on other platforms (out of 180 million units on all platforms, as of November 2019[update]),[249] at $19.99 price,[250][251] grossing approximately $1,509 million.
- ↑ Battlefield 3:
- ↑ Battlefield 4:
- ↑ Overwatch reached 30 million players as of the first quarter of 2017,[258] and gained 20 million players from Q1 2017 to Q3 2019.[259] Overwatch costs about $40 per copy.
- ↑ Overwatch League sold 12 teams for $20m each, 8 teams for $50m each, a $90 million, two-year Twitch deal, and its two-year deals with HP Omen and Intel are worth $17 million and $10 million. Sponsorship deals are incomplete.
- ↑ Known Japan sales during 1998–2016 – 6,855,344 units
- 1998–2005 – 2,789,813 sales – ¥18,937,418,585 ($237,340,752)
- 2006–2016 – 4,065,531 retail sales, average ¥5,982 price – ¥24,321,650,838 ($274,364,521)[264]
- ↑ Known overseas sales during 1987–2015 – 26,866,625 units – $1,407,710,939
- Metal Gear (NES) – 1 million cartridges,[267] $39.95 price[268] – $39.95 million
- Metal Gear Solid (PS1) – 5 million units,[262] $50 price[269] – $250 million
- Metal Gear Solid 2 (PS2) – 6,160,452 units,[264][265][270] $50 price[271] – $308,022,600
- Metal Gear Solid 3 (PS2) – 2,842,052 units,[264][272] $50 price[273] – $142,102,600
- Metal Gear Solid 4 (PS3) – 5,070,425 units,[264][274] $59.99 price[275] – $304,174,796
- Metal Gear Rising (Steam) – 722,000 units, $29.99 price[276] – $21,652,780
- Metal Gear Solid V: Ground Zeroes (2014) – 748,012 units,[264][277] average $30 price[278] – $22,440,360
- Metal Gear Solid V: The Phantom Pain (2015) – 5,323,684 units,[264][279] $59.99 price[280] – $319,367,803
- ↑ 15,478,031 sales,[281] at average $38.32 price.[282][283][284]
- ↑ Card revenues up until January 2009:
- 480 million player cards sold as of January 2009, costing around ¥300 each.[285][286] This brings the total card revenue up to ¥144 billion, equivalent to = JPY&amount=144000&date=2011-10-30 $1.901 billion.
- ↑ World Club Champion Football: Intercontinental Clubs revenues from April 2009 to December 2013 - $224 million
- Fiscal year ended 31 March 2010: ¥4.2 billion[288]
- Fiscal year ended 31 March 2011: ¥3.8 billion[289]
- Fiscal year ended 31 March 2012: ¥3.6 billion[290][291]
- Fiscal year ended 31 March 2013: ¥3.2 billion
- April-December 2013: ¥2.1 billion
- Currency conversion: [1] $224 million
- ¥4.2 billion = $55.4312 million
- ¥3.8 billion = $50.2 million
- ¥3.6 billion = $48 million
- ¥3.2 billion = $42.2333 million
- ¥2.1 billion = $28 million
- ↑ Onimusha retail sales on PlayStation 2:
- ↑ Fallout 1 to 3:
- ↑ Fallout spin-offs:
- ↑ The year of inception of the first commercial versions.[313] Earlier versions were given out for free.[314]
- ↑ Tetris sales on Game Boy – 35 million units[315]
- ↑ Tetris mobile game – 132 million paid downloads, as of June 2011.[317]
- ↑ Tetris sales on NES – 8 million units[320]
- ↑
- ↑ Idolm@ster console game sales revenue in Japan – 792,116 units – ¥5,151,623,280 ($64,564,774)[326]
- ↑ See The Idolmaster § Commercial reception
- ↑ 8,160,226 retail sales, at average ¥6,761 price, grossed approximately ¥55,170,844,400 ($691,450,613).[329]
- ↑ Gundam video game retail sales of 2013–2014 releases in Japan:[329]
- 2008–2012 releases – 4,334,427 sales, average ¥6,806 price – ¥29,501,067,413 ($369,733,894)
- 2013 releases – 491,798 sales, average ¥7,807 price – ¥3,839,631,720 ($39,342,239)
- Mobile Suit Gundam: Extreme Vs. Full Boost (2014) – 371,323 sales, ¥7,600 price – ¥2,822,054,800 ($26,637,035)
- ↑ Angry Birds 2 grossed $332.5 million.[336] Angry Birds Evolution grossed over $30 million.[337]
References[]
- ↑ Pokémon
- ↑ Mario
- ↑ https://investor.activision.com/static-files/f7a64a6d-7121-4012-a79c-2b6182e48c7f
- ↑ Activision Blizzard Announces Fourth Quarter and Full Year 2015 Financial Results. Business Wire (February 11, 2016). Retrieved on December 5, 2016.
- ↑ Makuch, Eddie (December 20, 2017). Call Of Duty: WW 2 Passes $1 Billion In Worldwide Sales. GameSpot. Retrieved on January 4, 2018.
- ↑ "Call of Duty: Black Ops 4 makes over $1 billion in under a month to become best-selling game of 2018". Fox Sports. 24 November 2018. https://www.foxsportsasia.com/esports/callofduty/982991/call-of-duty-black-ops-4-makes-over-1-billion-in-under-a-month-to-become-best-selling-game-of-2018/.
- ↑ 7.0 7.1 7.2 Market Brief – 2018 Digital Games & Interactive Entertainment Industry Year In Review. SuperData Research. Nielsen Media Research. Archived from the original on January 21, 2019.
- ↑ https://pdf.irpocket.com/C3659/dUAy/FXmk/y5Ti.pdf
- ↑ "Nexon courts Western game developers with creativity pitch". VentureBeat. March 6, 2017. https://venturebeat.com/2017/03/06/nexon-courts-western-game-developers-with-creativity-pitch/.
- ↑ 10.0 10.1 2017 YEAR IN REVIEW: DIGITAL GAMES AND INTERACTIVE MEDIA. SuperData Research (January 25, 2018).
- ↑ "Dungeon Fighter Online gross lifetime revenue exceeds $10bn". GamesIndustry.biz. June 21, 2018. https://www.gamesindustry.biz/articles/2018-06-21-dungeon-and-fighter-gross-lifetime-revenue-exceeds-usd10bn.
- ↑ 12.0 12.1 12.2 Market Brief – 2019 Digital Games & Interactive Entertainment Industry Year In Review. SuperData Research. Nielsen Media Research. Archived from the original on April 9, 2020.
- ↑ https://www.king.com/corporate-and-media/posts/post/celebrating-20-years-of-gaming-excellence-kings-milestone-journey-2
- ↑ Donald Mustard. AGBO. Retrieved on 20 November 2023.
- ↑ Final Fantasy
- ↑ Lineage
- ↑ 17.0 17.1 "World of Warcraft Leads Industry With Nearly $10 Billion In Revenue". Game Revolution (CraveOnline). January 26, 2017. http://www.gamerevolution.com/features/13510-world-of-warcraft-leads-industry-with-nearly-10-billion-in-revenue.
- ↑ 18.0 18.1 "The 11 top-grossing video games of all time". Business Insider. August 15, 2015. Archived from the original on November 13, 2017. https://web.archive.org/web/20171113212318/http://www.businessinsider.in/tech/the-11-top-grossing-video-games-of-all-time/1-Space-Invaders-Arcade/slidelist/48495665.cms.
- ↑ "Square Enix, Nintendo make Asia's most expensive and highest grossing games". Tech in Asia. October 8, 2013. Archived from the original on October 8, 2013. https://web.archive.org/web/20131008080309/http://www.techinasia.com/square-enix-nintendo-asias-expensive-highest-grossing-games/.
- ↑ 20.0 20.1 20.2 20.3 20.4 All Time Sales Ranking TOP 1000. Japan Game Sales Database. Archived from the original on June 11, 2018. Retrieved on June 10, 2018. “Wii”
- ↑ 21.0 21.1 Wii Play: Motion. Japan Game Sales Database. Retrieved on 13 April 2019.
- ↑ Financial Results Briefing for the Fiscal Year Ended March 2009: Supplementary Information. Financial Results Briefing for the 69th Fiscal Term Ended March 2009. Nintendo (2009-05-08). Retrieved on 2009-05-08.
- ↑ "Nintendo's Wii Music Lets Players Unleash Their Inner Maestros". IGN. 20 October 2008. https://www.ign.com/articles/2008/10/20/nintendos-wii-music-lets-players-unleash-their-inner-maestros. Retrieved 13 April 2019.
- ↑ Nintendo Top Selling Software Sales Units: Wii. Nintendo (2018-12-31). Retrieved on 2019-04-13.
- ↑ Review: Wii Sports Resort. Destructoid (2009-08-13). Retrieved on 13 April 2019.
- ↑ Nintendo Top Selling Software Sales Units: Wii. Nintendo (2012-03-31). Retrieved on 2016-05-12.
- ↑ Wii Party is fun, but you're gonna need four remotes, some kids (en-us). Ars Technica (11 October 2010). Retrieved on 13 April 2019.
- ↑ Financial Results Briefing for the Fiscal Year Ended March 2012 (PDF). Nintendo (2012-04-27). Retrieved on 2012-05-14.
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- World Club Champion Football: European Clubs 2004–2005 at £90,000 ($189,000) [2] each - $149.4 million
- 514 units from April 2005 to March 2006: $97.2 million
- 276 units during April–September 2006: $52.2 million
- World Club Champion Football: Intercontinental Clubs 2006-2007 - 831 units from June 2008 to March 2009 at £90,000 ($189,000) [3] each = $158 million
- World Club Champion Football: European Clubs 2004–2005 at £90,000 ($189,000) [2] each - $149.4 million
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Best selling franchises | |
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Mario · Pokémon · FIFA · Grand Theft Auto · Call of Duty · Wii Series · Lego · The Sims · Minecraft · Final Fantasy · Assassin's Creed · Need for Speed · Sonic · Madden NFL · The Legend of Zelda · Star Wars · Resident Evil · Pro Evolution Soccer · Tetris · NBA 2K · (more) See also: Best selling games · Best selling games worldwide · Highest grossing franchises |
Best selling video games | |
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List of best-selling video games · List of highest-grossing video games
Franchises · United States (NPD) · Japan · Best selling new IPs |