Most expensive video games
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The most expensive video game budgets of all-time. There's a distinction to be made between development costs and promotional costs (advertisements, events). Promotional costs are paid by the publisher and are usually a fraction of the development costs. However, for blockbuster games such as Halo 3, it may come close or possibly exceed the cost to make the game. The wage varies considerably in different regions. The wage and costs in the United States are much greater than in Japan, for example. The figures for the games below may be just estimates or may exclude marketing and miscellaneous costs.
- Todo: create table, check for inflation
- Grand Theft Auto IV - $100 million [1]
- Shenmue - $70 million [2]
- Too Human - $80-100 million
- Tom Clancy - $50 million [3]
- Metal Gear Solid 4 - $50-$70 million (rumor)
- Halo 3 - over $30M, about $60M including promotional costs
- Killzone 2 - ~$40-$60M [4][5][6]
- APB MMO - $50 million budget [7]
- Final Fantasy XII: $35 Million
- Tom Clancy MMO - $50 million budget [8]
- Final Fantasy IX - $40M [9]
- Stranglehold - $30m [10]
- Crysis - $22m [11]
- Lost Planet - $20m to develop, $20m to promote [12]
- Crackdown - $20 million [13]
- Ghostbusters - $15-$20 million[14]
- Red Steel - $12 million [15]
[edit] Other game budgets
- Sam & Max episode 1 - $400,000 [16]
- Penny Arcade Adventures: Episode 1 - $1 million and 18 months of development [17]
- Half-Life episodes - $12 million each [18]
- World of Goo - $96,000 for development[19]
- Braid - 200K [20]
- Left 4 Dead - marketing cost = $10 million [21]
