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Most expensive video games

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Factor 5 dev costs
W3stfa11Added by W3stfa11

The figures below may be just estimates or may exclude marketing and miscellaneous costs.

Todo: create table, check for inflation

Contents

Most expensive gamesEdit

  • Final Fantasy VII (1997) - $45 million production, [1] $100 million marketing [2] - $145 million total production and marketing
    • 2012 inflation - $64.23 million production, $142.74 million marketing - $207 million total production and marketing [1]
  • Grand Theft Auto IV (2008) - $100 million
  • Shenmue (1999) - $70 million production [3] (2012 inflation: $98.4 million production)[1]
  • Gran Turismo 5 (2010) - $80 million production [4]
  • Metal Gear Solid 4 (2008) - $50-70 million production [5]
  • Crysis 3 (2012) - $60 million [6]
  • Too Human (2008) - $60 million (rumor)
  • The Elder Scrolls V: Skyrim (2011) - $85 million development and marketing budget [7]
  • Final Fantasy XIII (2009) - $50-60 million production
  • Final Fantasy XII (2006) - $52.3 million [8] (2012 inflation: $59.44 million)[1]
  • Final Fantasy IX (2000) - $40 million [9] (2012 inflation: $53.22 million)[1]
  • Tom Clancy - $50 million [10]
  • Killzone 2 - ~$40-60 million [11][12][13]
  • APB MMO - $50 million budget [14]
  • Tom Clancy MMO - $50 million budget [15]
  • E.T. (1982) - $21 million licensing [16] (2012 inflation: $50 million licensing)
  • Lost Planet (2006) - $20 million to develop, $20 million to promote, [17] - $40 million total production & marketing
    • 2012 inflation - $23 million production, $23 million marketing, [18] - $46 million total
  • Call of Duty: Modern Warfare 2 (2009) - $40-50 million [19]
  • Final Fantasy X (2001) - $32.3 million [20] (2012 inflation: $41.8 million)[1]
  • Wii Fit (2008) - ~$40 million marketing cost [21]
  • Halo 3 (2007) - $30 million production, about $60 million including promotional costs
  • Enter the Matrix (2003) - $30 million [22]
  • Stranglehold (2007) - $30 million [23]
  • Yakuza (2005) - $21 million production (2012 inflation: $25 million)
  • Assassin's Creed 2 - $24 million [24]
  • Brutal Legend - $24 million [2]
  • Star Fox (1993) - $15 million marketing [25] ($24 million marketing, with 2012 inflation)[1]
  • Crysis - $22 million [26]
  • Assassin's Creed - $20 million [27]
  • Crackdown - $20 million [28]
  • Sonic the Hedgehog 2 (1992) - $10 million marketing (2012 inflation: $16.41 million marketing)
  • Ghostbusters - $15-$20 million [29]
  • Psychonauts - $12 million [30]
  • Half-Life episodes - $12 million each [31]
  • Red Steel - $12 million [32]
  • Wing Commander IV (1996) - $10 million [33] (2012 inflation: $14.6 million)[1]
  • Metal Gear Solid 2: Sons of Liberty (2001) - $10 million [34] ($13 million with 2012 inflation)[1]
  • Gears of War - $10 million [35]
  • Other games

Other game budgetsEdit

  • Mortal Kombat (1993) - $10 million marketing [36] (2012 inflation: $15.85 million marketing)[1]
  • Left 4 Dead - $10 million marketing cost [37]
  • Frogger (1981) and The Empire Strikes Back (1982) - $6 million marketing [38]
    • 2012 inflation - $14.24 million marketing [1]
  • The Legend of Zelda (1986) - $5 million marketing ($10.5 million marketing with 2012 inflation)
  • Resident Evil 2 (1998) - $5 million marketing ($7.06 million marketing with 2012 inflation)
  • The Legend of Xanadu (1994) - ¥300 million, or $4 million, for television promotion [39]
    • 2012 inflation - $6.2 million television promotion [1]
  • Grim Fandango (1998) - $3 million [40] (2012 inflation - $4.2 million)[1]
  • Pac-Man (Atari 2600 version) (1982) - $1.5 million marketing [41] (2012 inflationL $3.58 million marketing)[1]
  • Dragon's Lair (1983) - $1.3 million (2012 inflation: $2.99 million)[1]
  • Penny Arcade Adventures: Episode 1 - $1 million and 18 months of development [42]
  • Sam & Max episode 1 - $400,000 [43]
  • Braid - $200,000 [44]
  • Zaxxon (1982) - $150,000 marketing [45] (2012 inflation: $356,000 marketing)[1]
  • Donkey Kong (1981) - $100,000 production (2012 inflation: $252,040 production)[1]
  • World of Goo - $96,000 for development[46]

See alsoEdit

ReferencesEdit

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Inflation Calculator, Bureau of Labor Statistics
  2. Postmortem: Double Fine's Brutal Legend
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