2004 saw sales of over $9.9 billion, according to NPD sales data -- a decline of less than one percent when compared to $10 billion in Annual 2003. However, while dollar sales were down slightly, total industry unit sales were up 4 percent over the same period last year. Sales remained strong, thanks in large part to the console software, portable game software and portable game hardware categories.
Hardware releases[]
- Nintendo DS - November
- Playstation 2 Slim - November
Revenues[]
- See also: Video games in the United States and Video game industry
Top Software sales[]
Annual 2004 Top 10 Video Game Titles, Ranked By Units Sold
- Grand Theft Auto: San Andreas (PS2) - 5.1 million
- Halo 2 (Xbox) - 4.2 million* includes Limited & Collector's Editions
- Madden NFL 2005 (PS2) - 3.2 million
- ESPN NFL 2K5 (PS2) - 1.5 million
- Need for Speed Underground 2 (PS2) - 1.4 million
- Pokémon FireRed (with adapter) (GBA) - 1.2 million
- NBA Live 2005 (PS2) - 1.2 million
- Spider-Man 2 (PS2) - 1.1 million
- Halo: Combat Evolved (Xbox) - 1.1 million
- ESPN NFL 2K5 (Xbox)- 1.0 million
2024 update[]
In January 2024, Circana published revised rankings for the year based on revenue.[2]
- Grand Theft Auto: San Andreas
- Halo 2
- Madden NFL 2005
- Need for Speed: Underground 2
- Spider-Man 2
- Pokémon FireRed/LeafGreen
- NCAA Football 2005
- Star Wars: Battlefront
- NBA Live 05
- MVP Baseball 2004
- Tony Hawk's Underground 2
- Need for Speed: Underground
- NFL Street
- Call of Duty: Finest Hour
- The Sims 2
- Shrek 2
- NFL 2K5
- The Incredibles
- Fight Night 2004
- SpongeBob SquarePants: The Movie
Monthly sales figures[]
External links[]
- NPD Group Reports Annual 2004 U.S. Video Game Industry Retail Sales; Console Software and Portable Game Hardware Lead Sales (archive)
- Videogame Sales Total $9.9 Billion in 2004 (archive)
- NPD 1st half of 2004
- The NPD Group Reports Annual 2004 U.S. Video Game Industry Retail Sales. NPD Group (January 18, 2005).
- Ghibi, Vittorio; Panzieri, Fabio; Rocetti, Marco (19 April 2016). "Middleware for Mobile Entertainment Computing". In Bellavista, Paolo; Corradi, Antonio. The Handbook of Mobile Middleware. CRC Press. pp. 1189–1226 (1200). ISBN 978-1-4200-1315-3. https://books.google.com/books?id=d0ErBgAAQBAJ&pg=PA1200.
- Classic NPD-Age SPECIAL: Jan~Jun '94,'99,'04,'09 FULL Data
- January 2004
- June NPD summary thread
- July 2004
- August 2004
- Sept '04 NPD round up
- September 2004 & November 2004
- Nintendo GBA titles LTD December 2004
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