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The Nintendo GameCube (codenamed Dolphin[1]) is Nintendo's fourth system and the successor to the Nintendo 64. It competed in the Sixth generation of video games with the Playstation 2 and Xbox. It was succeeded by the Wii in 2006.

The console had a lifetime of 5½ years from when it was first released in 2001 until Nintendo ceased production in February 2007.[1]

Nintendo had initially expected to sell 50 million GameCubes by 2005.[2][3]

GameCube sales figures[]

As of June 30, 2008, Nintendo has shipped 21.74 million GameCube systems; 4.04 million in Japan, 12.94 million in Americas, and 4.77 million in other regions.[4]

GameCube sales figures (based on official financial reports)[5]
Date ending Quarterly sales Total sales Source
6 months (Apr01-Sep01) 0.51 0.51 [2]
6 months (Oct01-Mar02) 3.29 3.80 [3]
2002 fiscal year sales (ending Mar 31, 2002) 3.80 3.80 [5][4]
6 months (Apr02-Sep02) 2.88 6.68 [5]
6 months (Oct02-Mar03) 2.87 9.55 [6]
2003 fiscal year sales (ending Mar 31, 2003) 5.76 9.55 [5][7]
June 30, 2003 0.08 9.63 [8]
Sept 30, 2003 0.81 10.45 [9]
December 31, 2003 3.50 13.94 [10]
March 31, 2004 0.63 14.57 [11]
2004 fiscal year sales (ending Mar 31, 2004) 5.02 14.57 [5][12]
June 30, 2004 0.65 15.22 [13]
Sept 30, 2004 0.75 15.97 [14]
December 31, 2004 2.06 18.03 [15]
March 31, 2005 0.47 18.50 [16]
2005 fiscal year sales (ending Mar 31, 2005) 3.92 18.50 [5][17]
June 30, 2005 0.26 18.76 [18]
Sept 30, 2005 0.55 19.31 [19]
December 31, 2005 1.30 20.61 [20]
March 31, 2006 0.23 20.85 [21]
2006 fiscal year sales (ending Mar 31, 2006) 2.35 20.85 [22] [5]
June 30, 2006 0.15 21.00 [23]
September 30, 2006 0.2 21.20 [24]

[25]

December 31, 2006 0.31 21.52 [26]

[27]

March 31, 2007 0.07 21.59 [28]

[29]

2007 fiscal year sales (ending Mar 31, 2007) 0.73 21.59 [30]

[5]

June 30, 2007 0.04 21.63 [31]
September 30, 2007 0.04 21.66 [32]
December 31, 2007 ~0.06 21.72
March 31, 2008 ~0.02 21.74
2008 fiscal year sales (ending Mar 31, 2008) 0.16 21.74 [5]
June 30, 2008 0.00 21.74 [33]

Sales tidbits[]

  • United States
    • January 2003: 3.5 million [34]
    • April 2007: 11.7 million [35]
  • Europe
    • January 2003: 1.5 million [36]
    • January 2004: nearly 3 million [37]
  • United Kingdom
  • Australia:
    • November 2007: 167,899 units [39]

Best selling games[]

The following is a list of the best selling GameCube games according to Nintendo as of December 2014[6]. Any non-Nintendo published titles on this list are sourced directly

  1. Super Smash Bros. Melee - 7.41 million
  2. Mario Kart: Double Dash - 6.88 million
  3. Super Mario Sunshine - 5.91 million
  4. The Legend of Zelda: The Wind Waker - 4.43 million
  5. Luigi's Mansion - 3.33 million
  6. Metroid Prime - 2.84 million
  7. Mario Party 4 - 2.46 million
  8. Pokémon Colosseum - 2.41 million
  9. Animal Crossing - 2.27 million
  10. Mario Party 5 - 2.17 million
  11. Mario Party 7 - 2.08 million
  12. Paper Mario: The Thousand Year Door - 1.91 million
  13. Star Fox Adventures - 1.82 million
  14. Mario Party 6 - 1.63 million
  15. Pikmin - 1.60 million
  16. Super Mario Strikers - 1.60 million
  17. The Legend of Zelda: Twilight Princess - 1.43 million
  18. Pokémon XD: Gales of Darkness - 1.42 million
  19. Kirby Air Ride - 1.35 million
  20. Mario Golf: Toadstool Tour - 1.27 million
  21. Donkey Konga - 1.18 million
  22. Mario Power Tennis - 1.16 million
  23. Pikmin 2 - 1.12 million
  24. Metroid Prime 2 - 1.10 million
  25. Mario Superstar Baseball - 1.05 million

Charts[]

See also[]

References[]

References[]

Sixth generation of video games
PlayStation 2 · GameCube · Xbox · Dreamcast · Game Boy Advance
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